Grue
From AmtWiki
Beware the deep darkness, for there you will find the Grue. Those who have seen a Grue cannot agree as to their appearance – four legs or two or none at all, toothy maw or vacant void, glowing red eyes or empty hollow sockets - but all will agree to stay out of the shadows, for the Grue will not approach open light. Entering the Underdark without a torch or lantern is a quick invitation to being devoured by an unseen Grue.
— The Book of Grudges
Contents
Game Statistics
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- {{{intro}}}
- — [[{{{ruleset}}}]]
Game Statistics
Garb |
|
---|---|
Requirements | None |
Monster Type | Humanoid |
Level | 3 |
Power Rating | 2 |
Armor | 4 (Natural Invulnerability) |
Shields | None |
Weapons | Any Melee (Natural) |
Abilities
{{{abilities}}}
Vulnerabilities
{{{vulns}}}
Special Notes
- Please see the General Monster Rules for additional traits and limitations of all Monsters.
{{{notes}}}
[[Category:{{{ruleset}}} Monsters]] [[Category:{{{ruleset}}} Battlegame Monsters]]
Abilities
- Immune to Command (T)
- Immune to Death (T)
- Immune to Subdual (T)
- Amorphous (T)
- Imbue Weapon (T)
- Adrenaline (ex) Unlimited
- Blink (ex) 2/Life
Vulnerabilities
- None
Special Notes
- Can not leave Darkness areas unless using Blink. Blink must begin and end in Darkness. Will not attack players carrying a Light Source.
Images
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