V9: Invalid Obstructions

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This page is part of the Official Amtgard V9 Alpha-Playtest Rulebook.
  • The Amtwiki is the official home and primary source for Amtgard V9 Rules as of February 25, 2023.
  • These rules are currently in Open Alpha Playtest. See the Playtest Disclaimer for more details.
  • To learn more about Amtgard V9 Development, please visit Amtgard.com.
  • To view the current Amtgard V8 ruleset, please see the Amtgard V8 Rulebook.





Illegal Obstructions

An Illegal Obstruction occurs whenever a strike is blocked by something is not allowed or intended to affect gameplay in such a manner. This includes but is not limited to: hair (ponytails and beards), loose garb, bulky or protruding armor & accessories, unwielded equipment, non-equipment items such as water bottles, and so on.

A strike that is prevented from making contact due to an Illegal Obstruction counts as a valid strike against whatever would have been hit if the obstruction was not there, as well as a strike against the obstructing object itself if it is able to be affected, such as a sheathed dagger.

Example: A player is struck by the unwielded dagger they wear on their hip. They would take the hit as though the dagger was not there. If the attack was Weapon Destroying, the dagger would be destroyed as well.

Striking Your Opponent
Invalid Obstructions · Friendly Fire · Multiple Points of Contact · Shot in Motion · Battlefield Etiquette
Core Combat Rules
Acceptable Contact · Hit Locations · Striking Your Opponent · Wounds · Death · Dragging
Amtgard V9 Rulebook
Playtest Disclaimer · Introduction · Getting Started · Garb · Honor System · Safety · Core Combat Rules · Equipment · Classes · Abilities and Effects · Magic Items · Combat Activities · Rules Authorities
Appendix: Equipment Inspection Guide · Master List of Abilities · Glossary