Priest of the Drowned God
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Revision as of 20:50, 6 June 2018 by BlackBart (talk | contribs) (moved Priest of the Sea God to Priest of the Drowned God: rulebook update)
About
- The grim souls who answer the call of the God of the Sea are a dastardly lot who revel in the carnage wrought by their bloody-minded god. Poison-tongued and slippery as an eel, the Drowned Men are known to join particularly brutal pirate crews, hoping for the chance to satisfy the dark sacrifices they are doomed to fulfill in the name of their uncaring patron.
Abilities
6th Level Druid Summoner Build
6th Level:
- Summoner - 2 points
- Grasping Tentacles: - 1 Points (2/Refresh)
- Salt Blade (Imbue Weapon): - 1 Point (2/Refresh)
- Drop down 2 Points
5th Level:
- Part of the Crew, Part of the Ship - Heart of the Swarm: - 1 Point (2/Refresh)
- Gift of Air - 1 Point (2/Refresh)
- Ironskin x 2: - 2 Points (4/Refresh)
- Drop down 3 Points
4th Level:
- Gift of Water x2: - 2 Points (4/Refresh)
- Golem x 1: - 1 Point (2/Refresh)
- Sea King's Blessing Lycanthropy x2 : - 2 Points (4/Refresh)
- Beneath the Waves Teleport: - 1 Point
- Swift - 1 Point (Teleport + Swift Combo)
- Drop down 1 Points
3rd level:
- Attuned x2: - 2 points (4/Refresh)
- Regeneration x2: - 2 points (4/Refresh)
- Stoneskin x2 : - 2 points (4/Refresh)
- Drop down 0 Points
2nd Level:
- Equipment: Shield, Small: - 4 points
- Summon the Storm Iceball: - 1 point
- Drop down 0 Points
1st Level:
- Equipment: Weapon, Short x2: - 4 points
- Binding Tentacles Entangle: - 1 point