Difference between revisions of "V9: Friendly Fire"
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*''An [[V9: Assassin| Assassin]] sneaking up and backstabbing someone who they believed was an enemy but turns out to be an ally.'' | *''An [[V9: Assassin| Assassin]] sneaking up and backstabbing someone who they believed was an enemy but turns out to be an ally.'' | ||
*''A [[V9: Barbarian| Barbarian]]'s [[V9: Rocks|rock]] bouncing off an enemy's shield and rolling back to hit themselves.'' | *''A [[V9: Barbarian| Barbarian]]'s [[V9: Rocks|rock]] bouncing off an enemy's shield and rolling back to hit themselves.'' | ||
+ | *''A [[V9: Monk| Monk]] unknowingly striking an ally with the other end of their quarterstaff while making an attack. | ||
''Examples of strikes that <u>can</u> be ignored:'' | ''Examples of strikes that <u>can</u> be ignored:'' | ||
*''A [[V9: Warrior| Warrior]] tapping an ally with their [[V9: Short|sword]] to get their attention.'' | *''A [[V9: Warrior| Warrior]] tapping an ally with their [[V9: Short|sword]] to get their attention.'' | ||
− | *''A [[V9: | + | *''A [[V9: Paladin| Paladin]] resting their [[V9: Reach|spear]] over their shoulder and accidentally hitting someone as they turn around.'' |
− | *''An [[V9: Scout| Scout]] accidentally dropping their [[V9: Large Thrown|tomahawk]] onto their own [[V9: Hit Locations|leg]].''}} | + | *''An [[V9: Scout| Scout]] accidentally dropping their [[V9: Large Thrown|tomahawk]] onto their own [[V9: Hit Locations|leg]].'' |
+ | *''An [[V9: Anti-Paladin| Anti-Paladin]] with a [[V9: Multi-Ended Weapons|double-ended weapon]] accidentally striking an ally behind them while pulling back from a big thrust.}} | ||
</onlyinclude><br><br> | </onlyinclude><br><br> | ||
{{V9 Striking Your Opponent}} | {{V9 Striking Your Opponent}} |
Revision as of 09:52, 27 September 2023
This page is part of the Official Amtgard V9 Alpha-Playtest Rulebook.
- The Amtwiki is the official home and primary source for Amtgard V9 Rules as of February 25, 2023.
- These rules are currently in Open Alpha Playtest. See the Playtest Disclaimer for more details.
- To learn more about Amtgard V9 Development, please visit Amtgard.com.
- To view the current Amtgard V8 ruleset, please see the Amtgard V8 Rulebook.
Friendly Fire
All strikes initiated with intent to affect a player will affect whomever they hit, regardless of the intended target. Contact that was not intended to be a strike may be ignored if both parties agree.
Examples of strikes that cannot be ignored:
- An Archer missing their target and accidentally striking an ally in the back.
- An Assassin sneaking up and backstabbing someone who they believed was an enemy but turns out to be an ally.
- A Barbarian's rock bouncing off an enemy's shield and rolling back to hit themselves.
- A Monk unknowingly striking an ally with the other end of their quarterstaff while making an attack.
Examples of strikes that can be ignored:
- A Warrior tapping an ally with their sword to get their attention.
- A Paladin resting their spear over their shoulder and accidentally hitting someone as they turn around.
- An Scout accidentally dropping their tomahawk onto their own leg.
- An Anti-Paladin with a double-ended weapon accidentally striking an ally behind them while pulling back from a big thrust.
Striking Your Opponent Invalid Obstructions · Friendly Fire · Multiple Points of Contact · Shot in Motion · Battlefield Etiquette
Core Combat Rules Acceptable Contact · Hit Locations · Striking Your Opponent · Wounds · Death · Dragging