Difference between revisions of "Sniper"
From AmtWiki
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{{Ability | {{Ability | ||
|ruleset=V8 | |ruleset=V8 | ||
− | |type= | + | |type=Archetype |
− | |school= | + | |school=Neutral |
|range=- | |range=- | ||
|incant=None | |incant=None | ||
|materials=None | |materials=None | ||
|effect=Player may physically carry any number of [[Specialty Arrows]] of each type. | |effect=Player may physically carry any number of [[Specialty Arrows]] of each type. | ||
− | |||
The frequency of each type of [[Specialty Arrow]] [[Ability]] becomes 1/[[per-life|Life]] [[Charge]] x3. | The frequency of each type of [[Specialty Arrow]] [[Ability]] becomes 1/[[per-life|Life]] [[Charge]] x3. | ||
|limit=May not fire normal [[arrow]]s. | |limit=May not fire normal [[arrow]]s. | ||
− | |||
− | |||
|note= | |note= | ||
}} | }} |
Revision as of 20:38, 18 September 2023
Sniper is an Archetype used by:
- 6th Level Archers
Type | |
---|---|
School | |
Range | - |
Incantation | None |
Materials | None |
Effects | Player may physically carry any number of Specialty Arrows of each type.
The frequency of each type of Specialty Arrow Ability becomes 1/Life Charge x3. |
Limitations or Restrictions | May not fire normal arrows. |
Notes |
See Also:
- Magic, Abilities, States and Special Effects for rules regarding magic.
- Category: Magic and Abilities for a list of all magic and abilities.