Difference between revisions of "Flight"

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Flight is [[Monster Ability]] from the [[Dor Un Avathar X]]
 
Flight is [[Monster Ability]] from the [[Dor Un Avathar X]]
 
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{{Ability
{|class="wikitable"
+
|ruleset=Dor Un Avathar X
! [[Type]]
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|type=Verbal
| [[Verbal (Type)|Verbal]]
+
|school=Sorcery
|-
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|range=Self
! [[School]]
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|incant=“I take flight” x3
| [[Sorcery]]
+
|materials=
|-
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|effect=Player becomes [[Flying]].
! [[Range]]
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|limit=Player may not use [[Projectiles]], except [[Magic Balls]]
| Self
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|note=Player is unaffected by [[projectiles]] and [[abilities]] that originate within 20’ and melee attacks from other players who are not [[Flying]] or [[Large]]. Flying players may not attack other players who are not Flying or Large by using melee attacks and may not use projectiles (but may use [[magic balls]]). When not actively engaged in melee combat with a Large or Flying opponent, Flying players may not physically interact with other players, including casting [[spells or abilities]] at a [[range]] of touch. As a guideline to help adjudicate what constitutes physical interaction, Flying players should attempt to remain at least 10 feet away from living players that are neither Large nor Flying. Player may remove Flying from themselves at any time by Incanting '''“I return to solid ground” x3.''' The ending [[Incantation]] for Flying is not interrupted by the player moving their feet. Flying is immediately removed if the player becomes [[Frozen]], [[Stopped]], [[Stunned]], or [[Insubstantial]]. Must indicate their Flying State by saying “Flying” if asked or attacked in melee. [[Greater Release]] and similar magics have no effect on Flying. Flying Players may not interact with [[game items]] in any way unless specifically allowed to do so by the game designer.
|-
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}}
![[Incantation]]
 
| “I take flight” x3
 
|-
 
![[Materials]]
 
|
 
|-
 
! [[Effect]]s
 
| Player becomes [[Flying]].
 
|-
 
! Limitations or Restrictions
 
| Player may not use [[Projectiles]], except [[Magic Balls]]
 
|-
 
! Notes
 
| Player is unaffected by [[projectiles]] and [[abilities]] that originate within 20’ and melee attacks from other players who are not [[Flying]] or [[Large]]. Flying players may not attack other players who are not Flying or Large by using melee attacks and may not use projectiles (but may use [[magic balls]]). When not actively engaged in melee combat with a Large or Flying opponent, Flying players may not physically interact with other players, including casting [[spells or abilities]] at a [[range]] of touch. As a guideline to help adjudicate what constitutes physical interaction, Flying players should attempt to remain at least 10 feet away from living players that are neither Large nor Flying. Player may remove Flying from themselves at any time by Incanting '''“I return to solid ground” x3.''' The ending [[Incantation]] for Flying is not interrupted by the player moving their feet. Flying is immediately removed if the player becomes [[Frozen]], [[Stopped]], [[Stunned]], or [[Insubstantial]]. Must indicate their Flying State by saying “Flying” if asked or attacked in melee. [[Greater Release]] and similar magics have no effect on Flying. Flying Players may not interact with [[game items]] in any way unless specifically allowed to do so by the game designer.
 
|-
 
|}
 
 
 
Monsters with this ability:
 
*[[Bird of Prey]]
 
*[[Brownie]]
 
*[[Celestial Avenger]]
 
*[[Fairy]]
 
*[[Gargoyle]]
 
*[[Griffin (Monster)|Griffin]]
 
*[[Harpy]]
 
*[[Wyvern]]
 
*[[Deva]]
 
*[[Dragon, Feathered Serpent]]
 
*[[Dragon, Eastern]]
 
*[[Dragon, Western]]
 
*[[Phoenix (Monster)|Phoenix]]
 
 
 
'''''See Also:'''''
 
*[[Monster Abilities]]
 
*[[Monsters in Amtgard Battlegames]]
 
 
 
 
[[Category:Monster Ability]] [[Category:Dor X Terms]]
 
[[Category:Monster Ability]] [[Category:Dor X Terms]]

Revision as of 20:40, 29 May 2018

Flight is Monster Ability from the Dor Un Avathar X

Type

Verbal

School

Sorcery

Range Self
Incantation “I take flight” x3
Materials
Effects Player becomes Flying.
Limitations or Restrictions Player may not use Projectiles, except Magic Balls
Notes Player is unaffected by projectiles and abilities that originate within 20’ and melee attacks from other players who are not Flying or Large. Flying players may not attack other players who are not Flying or Large by using melee attacks and may not use projectiles (but may use magic balls). When not actively engaged in melee combat with a Large or Flying opponent, Flying players may not physically interact with other players, including casting spells or abilities at a range of touch. As a guideline to help adjudicate what constitutes physical interaction, Flying players should attempt to remain at least 10 feet away from living players that are neither Large nor Flying. Player may remove Flying from themselves at any time by Incanting “I return to solid ground” x3. The ending Incantation for Flying is not interrupted by the player moving their feet. Flying is immediately removed if the player becomes Frozen, Stopped, Stunned, or Insubstantial. Must indicate their Flying State by saying “Flying” if asked or attacked in melee. Greater Release and similar magics have no effect on Flying. Flying Players may not interact with game items in any way unless specifically allowed to do so by the game designer.

See Also: