Difference between revisions of "Look The Part"
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− | This is an extra Ability that is available to a player only if they actively role-play or portray their class. Examples would be acting consistently in character in battlegames, having good class-specific garb, and meaningfully contributing to the atmosphere of the game. This ability need not meet a cookie-cutter definition of the class; any dedicated behavior consistent with a backstory can work. Barbarian, for example, could be played as a refined Samurai rather than a raging viking and still qualify for the bonus. | + | This is an extra [[Ability]] that is available to a player only if they actively [[role-play]] or portray their [[class]]. Examples would be acting consistently in character in [[battlegames]], having good class-specific [[garb]], and meaningfully contributing to the atmosphere of the game. This ability need not meet a cookie-cutter definition of the class; any dedicated behavior consistent with a backstory can work. [[Barbarian]], for example, could be played as a refined Samurai rather than a raging viking and still qualify for the bonus.<br> |
− | Look The Part abilities are available at first level and are in addition to all other class abilities. | + | Look The Part abilities are available at first level and are in addition to all other [[Class Ability|class abilities]]. |
− | '''Example:''' A player has a Look The Part ability of Scavenge 1/Life and a normal class ability of Scavenge 1/Life would have Scavenge 2/life. Who qualifies for Look The Part is game-by-game bonus awarded by the group monarch or joint decision of the game reeve and the guildmaster for the class. | + | '''Example:''' ''A player has a Look The Part ability of [[Scavenge]] 1/Life and a normal class ability of Scavenge 1/Life would have Scavenge 2/life.'' <br> |
+ | Who qualifies for Look The Part is game-by-game bonus awarded by the group [[monarch]] or joint decision of the game [[reeve]] and the [[guildmaster]] for the class. | ||
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! Bonus | ! Bonus | ||
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− | |[[Archer]]||Pick One Ability: Destruction Arrow, Poison Arrow, Pinning Arrow; Unlimited (ex) | + | |[[Archer]]||Pick One Ability: [[Destruction Arrow]], [[Poison Arrow]], [[Pinning Arrow]]; Unlimited ([[ex]]) |
|- | |- | ||
− | |[[Assassin]]||Poison (self-only) 1/Life (ex) | + | |[[Assassin]]||[[Poison]] (self-only) 1/Life ([[ex]]) |
|- | |- | ||
− | |[[Barbarian]]||Blood and Thunder 1/Refresh (ex) | + | |[[Barbarian]]||[[Blood and Thunder]] 1/Refresh ([[ex]]) |
|- | |- | ||
− | |[[Monk]]||Heal (self-only) 1/Life(ex) | + | |[[Monk]]||[[Heal]] (self-only) 1/Life([[ex]]) |
|- | |- | ||
− | |[[Scout]]||Heal 1/Life(ex) | + | |[[Scout]]||[[Heal]] 1/Life([[ex]]) |
|- | |- | ||
− | |[[Warrior]]||Insult 1/Life(m)(Ambulant) | + | |[[Warrior]]||[[Insult]] 1/Life([[m]])([[Ambulant]]) |
|- | |- | ||
|[[Bard]]||1 Extra point of magic at highest level. | |[[Bard]]||1 Extra point of magic at highest level. | ||
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|[[Wizard]]||1 Extra point of magic at highest level. | |[[Wizard]]||1 Extra point of magic at highest level. | ||
|- | |- | ||
− | |[[Anti-Paladin]]||Awe 1/Life(m) | + | |[[Anti-Paladin]]||[[Awe]] 1/Life([[m]]) |
|- | |- | ||
− | |[[Paladin]]||Awe 1/Life(m) | + | |[[Paladin]]||[[Awe]] 1/Life([[m]]) |
|- | |- | ||
− | |[[Peasant]]||None | + | |[[Peasant]]||None, you get nothing. |
|} | |} | ||
[[Category:Rulebook Terms]] | [[Category:Rulebook Terms]] |
Revision as of 17:40, 25 December 2014
This is an extra Ability that is available to a player only if they actively role-play or portray their class. Examples would be acting consistently in character in battlegames, having good class-specific garb, and meaningfully contributing to the atmosphere of the game. This ability need not meet a cookie-cutter definition of the class; any dedicated behavior consistent with a backstory can work. Barbarian, for example, could be played as a refined Samurai rather than a raging viking and still qualify for the bonus.
Look The Part abilities are available at first level and are in addition to all other class abilities.
Example: A player has a Look The Part ability of Scavenge 1/Life and a normal class ability of Scavenge 1/Life would have Scavenge 2/life.
Who qualifies for Look The Part is game-by-game bonus awarded by the group monarch or joint decision of the game reeve and the guildmaster for the class.
Class | Bonus |
---|---|
Archer | Pick One Ability: Destruction Arrow, Poison Arrow, Pinning Arrow; Unlimited (ex) |
Assassin | Poison (self-only) 1/Life (ex) |
Barbarian | Blood and Thunder 1/Refresh (ex) |
Monk | Heal (self-only) 1/Life(ex) |
Scout | Heal 1/Life(ex) |
Warrior | Insult 1/Life(m)(Ambulant) |
Bard | 1 Extra point of magic at highest level. |
Druid | 1 Extra point of magic at highest level. |
Healer | 1 Extra point of magic at highest level. |
Wizard | 1 Extra point of magic at highest level. |
Anti-Paladin | Awe 1/Life(m) |
Paladin | Awe 1/Life(m) |
Peasant | None, you get nothing. |