Difference between revisions of "Assassin"
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− | | Choose two abilities to become (1/life) before game: [[Assassinate]], [[Poison Weapon]], [[Teleport]], [[Trap]] | + | | Innate Ability - Choose two abilities to become (1/life) before game: [[Assassinate]], [[Poison Weapon]], [[Teleport]], [[Trap]] |
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Revision as of 07:56, 1 January 2011
Assassin is a core class focused on stealth, trickery, and (of course) assassination.
From the Rulebook
Assassins were once so powerful in the Middle East that Hulagu Khan had to storm their mountain fortress when they demanded tribute. Renaissance Italy and its setting of political intrigue made the courtly killing an art form.
Examples:
The Ninja, the Borgias, the Jackal, Hassan-I-Sabah, Sir Francis Walsingham
Garb:
Black sash
Class details:
Assassin Level | Lives | Weapons | Armor | Immunities | Abilities and Traits |
---|---|---|---|---|---|
1st | 4 | dagger, short, long, throwing weapons | - | None | - |
2nd | - | short bow (T) | - | - | Poison Weapon (ex) (2/game), Trap (ex) (1/game) |
3rd | - | - | - | - | Touch of Death (ex) (1/game), Teleport (ex) (2/game), Antidote to Poison (ex) (1/life) |
4th | - | - | 2 points (T) | - | - |
5th | - | - | small shields (T) | - | Assassinate (ex) (2/game) |
6th | - | - | - | - | Innate Ability - Choose two abilities to become (1/life) before game: Assassinate, Poison Weapon, Teleport, Trap |