Difference between revisions of "Kraken"

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(update to Amtgard X version)
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http://bestiariusz.webpark.pl/s1a.jpg
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[[File:Kraken.jpg|thumb|300px]]
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<blockquote>
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''Enormous underwater predators, these multi-tentacled beasts are rarely seen on the surface. When they arise, however, they are quick to devour entire ships and crew without warning, dragging them to a watery grave. On occasion, some powerful wizard, angry demigod or other preternaturally potent magical being will summon one of these monstrosities to wreck devastations upon whatever particular city, nation, vessel or hero has provoked their wrath. Woe unto the unfortunate souls who happen to find themselves in the path of the Kraken!''<br>
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— [[Nautical Nights]]
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</blockquote>
  
===Description:===
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==Game Statistics==
Kraken are huge squid-like creatures which plague the seas of the world. They flail their mammoth tentacles about hoping to snare a quick morsel from ship or shore.
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{{Dor X Scenario Monster Info
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|name=Kraken
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|garb=
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* Tentacles.
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|requirements=None
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|type=[[Beast]]
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|power=(Variable: 2 per tentacle + 1 for head)
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|armor=3 ([[Natural Armor|Natural]])(Each Player)
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|shields='''Head:''' Medium <br>'''Tentacles:''' None
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|weapons='''Head:''' [[Short]] ([[Natural Weapons|Natural]]) <br>'''Tentacles:''' [[Short]], [[Hinged]], or [[Great]] ([[Natural Weapons|Natural]])
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}}
  
===Garb:===
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===Abilities===
Dark green tunic or robes.
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* '''Head:'''
===Type:===
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** [[Immune]] to [[Command]] {{Trait}}
[[Standard]] [[Multi-Person]] [[Beast]]
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** [[Immune]] to [[Subdual]] {{Trait}}
===Q/M Ratio:===
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** [[Immune]] to [[Death]] {{Trait}}
2/1 per Tentacle/Beak (Quest)
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** [[Dragged Below]] {{Extraordinary}}: 4/Life
===[[Armor]]:===
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** [[Thick Skinned]] {{Trait}}
4 points Natural Invulnerable
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** [[Regeneration]] {{Trait}}
===Weapons:===
 
One flail per Tentacle, one great weapon for Beak (all Natural)
 
===Immunities:===
 
[[Flame School|Flame]], [[Control|Control School]], [[Subdual|Subdual School]]
 
===Natural Lives:===
 
1
 
===Abilities & Traits:===
 
*[[Aquatic]]
 
*[[Strong]] All of the Tentacles have this Trait.
 
*[[Very Strong]] Only the Beak has this Trait.
 
*[[Innate Ability]]: [[Fear]] (2/game)
 
*[[Innate Ability]]: [[Fight After Death]] Only the Tentacles posses this ability.
 
*[[Innate Ability]]: [[Sever Spirit]] (unlimited) Only the Beak posseses this ability.
 
*[[Vulnerability]]: [[Stationary]] Beak only.  Subdued enemies may be carried to the Beak for consumption. (Severe Spirit)
 
*[[Tethered]] Tentacles only.  Range should be no more than 20 feet.
 
  
==Levels:==
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* '''Tentacles:'''
*1st* As above
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** [[Immune]] to [[Command]] {{Trait}}
*2nd* One Tentacle may throw boulders as a [[Siege Weapon]]
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** [[Immune]] to [[Subdual]] {{Trait}}
*3rd* One Tentacle gains the [[Very Strong]] Trait
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** [[Thick Skinned]] {{Trait}}
*4th* Gains [[Innate Ability]]: [[Mass Shove]] (1/life) Only the Beak may activate this ability.
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** [[Strong]] {{Trait}}
*5th* Two Tentacles may [[Break Tether]]
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** [[Regeneration]] {{Trait}}
*6th* Mass Shove becomes (2/life)
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** [[Troll Blood]] {{Trait}}
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** [[Entangle]] {{Extraordinary}}: 2 Balls/Unlimited
  
==See Also==
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===Vulnerabilities===
*[[Kraken Horde]] ([[Fighting Company]])
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* The tentacles die if the head is killed.
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* Head may not leave [[Water]] zones.
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===Special Notes===
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There should be one head and as many tentacles as deemed necessary, each represented by a different player. The tentacles must remain within 20’ of the head at all times. If an ability would cause them to move further away, they stop at 20 feet. The head counts as the respawn point for the tentacles (if respawning is allowed).
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==Images==
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No images yet? Add some!
  
------------
 
[[Monster List]]
 
 
[[Category:Monsters]]
 
[[Category:Monsters]]
[[category: 2/1 Monsters]]
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[[Category:Scenario Monsters]]
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[[Category:Nautical Nights Monsters]]
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[[Category:Variable Power Level NN Monsters]]
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[[Category:Beast NN Monsters]]
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[[Category:Nautical Nights]]

Revision as of 19:22, 31 August 2017

Kraken.jpg

Enormous underwater predators, these multi-tentacled beasts are rarely seen on the surface. When they arise, however, they are quick to devour entire ships and crew without warning, dragging them to a watery grave. On occasion, some powerful wizard, angry demigod or other preternaturally potent magical being will summon one of these monstrosities to wreck devastations upon whatever particular city, nation, vessel or hero has provoked their wrath. Woe unto the unfortunate souls who happen to find themselves in the path of the Kraken!
Nautical Nights

Game Statistics

Template:Dor X Scenario Monster Info

Abilities

Vulnerabilities

  • The tentacles die if the head is killed.
  • Head may not leave Water zones.

Special Notes

There should be one head and as many tentacles as deemed necessary, each represented by a different player. The tentacles must remain within 20’ of the head at all times. If an ability would cause them to move further away, they stop at 20 feet. The head counts as the respawn point for the tentacles (if respawning is allowed).

Images

No images yet? Add some!