Difference between revisions of "Entangle (V7)"
Line 23: | Line 23: | ||
*[[Giant Spider]] (treated as webs) | *[[Giant Spider]] (treated as webs) | ||
*[[Troglodyte]] | *[[Troglodyte]] | ||
− | *[[Elf | + | *[[Night Elf]] |
[[Category: Ball Magic]] [[Category: Druid Magic]] [[Category: Healer Magic]] [[Category : Rulebook Terms]] [[Category: Subdual Magic]] | [[Category: Ball Magic]] [[Category: Druid Magic]] [[Category: Healer Magic]] [[Category : Rulebook Terms]] [[Category: Subdual Magic]] |
Revision as of 05:56, 13 June 2009
Contents
Entangle (B, Subdual)
Materials
Padded brown "Entangle" ball with streamers
Incantation
Hold ball and repeat x5 "Entangle".
Effect
Victim is stuck in place for 150 count. The victim may not move or communicate in any fashion, and neither the victim nor his equipment can be effected in any way - except where noted before. Engulfing.
Limitations
Beings immune to Flame may not be freed by a Fireball or Flameblade. You may only have as many victims affected as you bought magic balls.
Notes
Dispel Magic or a touch from a weapon enchanted with Flameblade will instantly negate the effect. One Fireball striking the victim will instantly negate the effect. Multiple Fireballs striking the victim will cause the victim to be freed by the initial Fireball, and affected normally by any others. Shove, Teleport, and Wind may be used normally on an affected victim.
Who gets it?
A 1st level Druid and 2nd level Healer spell.
Monster who get it
- Entangling Mass
- Hydra (optional Ability)
- Kelpie
- Oaken (bolts may be divided between branches)
- Scalor
- Giant Spider (treated as webs)
- Troglodyte
- Night Elf