Difference between revisions of "V9: Great"
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− | <onlyinclude>====Great==== | + | <onlyinclude>=====Great===== |
*Greater than 48”, up to 72” | *Greater than 48”, up to 72” | ||
*50% of the weapon must be [[V9: Padding|padded]] and either: | *50% of the weapon must be [[V9: Padding|padded]] and either: |
Revision as of 19:50, 12 January 2023
This page is part of the Official Amtgard V9 Alpha-Playtest Rulebook.
- The Amtwiki is the official home and primary source for Amtgard V9 Rules as of February 25, 2023.
- These rules are currently in Open Alpha Playtest. See the Playtest Disclaimer for more details.
- To learn more about Amtgard V9 Development, please visit Amtgard.com.
- To view the current Amtgard V8 ruleset, please see the Amtgard V8 Rulebook.
Great
- Greater than 48”, up to 72”
- 50% of the weapon must be padded and either:
- 2/3 of the weapon is Strike-Legal OR;
- At least 18” is Heavy or Super Heavy Padding.
- Must have a Red Indicator Strip on the handle, closest to the strike-legal padding.
Gameplay
Melee Weapons General Rules · Dagger · Short · Long · Great · Reach · Pike · Flail · Madu · Javelin · Magic Staff
Weapons General Rules · Weapon Construction Terms · Melee Weapons · Projectile Weapons · Siege Weapons
Equipment Equipment Basics · Equipment Use Terms · Weapons · Shields · Armor · Color Code · Visual Indicators