Difference between revisions of "Grue"
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{{BOG Monster Info | {{BOG Monster Info | ||
+ | |picture=Grue | ||
+ | |intro=Beware the deep darkness, for there you will find the Grue. Those who have seen a Grue cannot agree as to their appearance – four legs or two or none at all, toothy maw or vacant void, glowing red eyes or empty hollow sockets - but all will agree to stay out of the shadows, for the Grue will not approach open light. Entering the Underdark without a torch or lantern is a quick invitation to being devoured by an unseen Grue. | ||
|name=Grue | |name=Grue | ||
|questtype=Battlegame | |questtype=Battlegame | ||
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|shields=None | |shields=None | ||
|weapons=Any Melee ([[Natural Weapons|Natural]]) | |weapons=Any Melee ([[Natural Weapons|Natural]]) | ||
− | + | |abilities= | |
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*[[Immune]] to [[Command]] {{Trait}} | *[[Immune]] to [[Command]] {{Trait}} | ||
*[[Immune]] to [[Death]] {{Trait}} | *[[Immune]] to [[Death]] {{Trait}} | ||
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*[[Adrenaline]] {{Extraordinary}} Unlimited | *[[Adrenaline]] {{Extraordinary}} Unlimited | ||
*[[Blink]] {{Extraordinary}} 2/[[Life]] | *[[Blink]] {{Extraordinary}} 2/[[Life]] | ||
− | + | |vulns= | |
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* None | * None | ||
− | + | |notes= | |
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* Can not leave Darkness areas unless using [[Blink]]. Blink must begin and end in Darkness. Will not attack players carrying a Light Source. | * Can not leave Darkness areas unless using [[Blink]]. Blink must begin and end in Darkness. Will not attack players carrying a Light Source. | ||
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Revision as of 20:01, 25 April 2018
- Beware the deep darkness, for there you will find the Grue. Those who have seen a Grue cannot agree as to their appearance – four legs or two or none at all, toothy maw or vacant void, glowing red eyes or empty hollow sockets - but all will agree to stay out of the shadows, for the Grue will not approach open light. Entering the Underdark without a torch or lantern is a quick invitation to being devoured by an unseen Grue.
- — [[{{{ruleset}}}]]
Game Statistics
Garb |
|
---|---|
Requirements | None |
Monster Type | Humanoid |
Level | 3 |
Power Rating | 2 |
Armor | 4 (Natural Invulnerability) |
Shields | None |
Weapons | Any Melee (Natural) |
Abilities
- Immune to Command (T)
- Immune to Death (T)
- Immune to Subdual (T)
- Amorphous (T)
- Imbue Weapon (T)
- Adrenaline (ex) Unlimited
- Blink (ex) 2/Life
Vulnerabilities
- None
Special Notes
- Please see the General Monster Rules for additional traits and limitations of all Monsters.
- Can not leave Darkness areas unless using Blink. Blink must begin and end in Darkness. Will not attack players carrying a Light Source.
[[Category:{{{ruleset}}} Monsters]] [[Category:{{{ruleset}}} Battlegame Monsters]]