Difference between revisions of "Hold Person"
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− | + | {{Ability | |
− | + | |ruleset=V8 | |
− | + | |type=Verbal | |
− | | | + | |school=Command |
− | | | + | |range=20’ |
− | + | |incant=“I command thee to stop” x3 | |
− | + | |materials=None | |
− | + | |Target player becomes [[Stopped]] for 30 seconds. | |
− | + | |limit= | |
− | | 20’ | + | |note= |
− | | | + | }} |
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− | | Target player becomes [[Stopped]] for 30 seconds. | ||
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[[Category:Healer Magic]] | [[Category:Healer Magic]] | ||
[[Category:Wizard Magic]] | [[Category:Wizard Magic]] | ||
[[Category:Assassin Abilities]] | [[Category:Assassin Abilities]] | ||
[[Category:Scout Abilities]] | [[Category:Scout Abilities]] | ||
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Revision as of 18:20, 14 May 2018
Hold Person is a spell used by:
Type | |
---|---|
School | |
Range | 20’ |
Incantation | “I command thee to stop” x3 |
Materials | None |
Effects | |
Limitations or Restrictions | |
Notes |
See Also:
- Magic, Abilities, States and Special Effects for rules regarding magic.
- Category: Magic and Abilities for a list of all magic and abilities.