Difference between revisions of "Drandmir"

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===History===
 
===History===
 
Drandmir began as a shire under the leadership and direction of the kingdom of Barad Duin, and Sir Sasha and Dame Kaitlyn. However, in time the leaders of Drandmir felt they were being managed heavy handed and being treated as less than equal. As such they named themselves a "Free City State" to show that they were no longer to be directed by any other group.
 
Drandmir began as a shire under the leadership and direction of the kingdom of Barad Duin, and Sir Sasha and Dame Kaitlyn. However, in time the leaders of Drandmir felt they were being managed heavy handed and being treated as less than equal. As such they named themselves a "Free City State" to show that they were no longer to be directed by any other group.
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====Sequence of Ascension====
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Lord Drandmir the Great        device: The Sword and Wings
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Niem d'Temmron                device: a standing bear
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Sir [[Kalen]] the Ancient          device: a red dragon
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Vistrin                        device: none
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Caerid Lock                    device: a dragon in Celtic knotwork
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Torack Bell                    device: a fairy holding a sword
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Amberly Firehair              device: a flame
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Elsha                          device: a pegasus
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Nezzerin                      device: a monkey brandishing a sword
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Ameron the Usurped            device: a letter 'A'
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Shokie                        device: a black leopard
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occupation by the Horde        device: a red crescent on black
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Sir Torack Bell                device: a fairy holding a sword
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Kelsar                        device: a silver tree on green
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Sir Nezzerin                  device: a monkey brandishing a sword)
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Aeowynn                        device: a round sun with four triangular rays)
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Orlandu the Untested          device: no heraldry
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Darien                        device: unknown       
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Xavier of Babu                device: no heraldry
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Azel Khan of the Horde        device: a red crescent on black
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Garrick Kershaw                device: unknown
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Melena                        device: unknown
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Nemo                          device: unknown
  
 
===Traditions===
 
===Traditions===

Revision as of 15:47, 20 November 2007

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a chapter of the High Fantasy Society, located in Georgetown, Texas.

Heraldry

DrandmirFlag.jpg

History

Drandmir began as a shire under the leadership and direction of the kingdom of Barad Duin, and Sir Sasha and Dame Kaitlyn. However, in time the leaders of Drandmir felt they were being managed heavy handed and being treated as less than equal. As such they named themselves a "Free City State" to show that they were no longer to be directed by any other group.

Sequence of Ascension

Lord Drandmir the Great device: The Sword and Wings Niem d'Temmron device: a standing bear Sir Kalen the Ancient device: a red dragon Vistrin device: none Caerid Lock device: a dragon in Celtic knotwork Torack Bell device: a fairy holding a sword Amberly Firehair device: a flame Elsha device: a pegasus Nezzerin device: a monkey brandishing a sword Ameron the Usurped device: a letter 'A' Shokie device: a black leopard occupation by the Horde device: a red crescent on black Sir Torack Bell device: a fairy holding a sword Kelsar device: a silver tree on green Sir Nezzerin device: a monkey brandishing a sword) Aeowynn device: a round sun with four triangular rays) Orlandu the Untested device: no heraldry Darien device: unknown Xavier of Babu device: no heraldry Azel Khan of the Horde device: a red crescent on black Garrick Kershaw device: unknown Melena device: unknown Nemo device: unknown

Traditions

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Unlike other HFS groups, Drandmir only awards knighthood once. Drandmir knights are expected to be competent in all three knightly pursuits, though outstanding in one specifically, and prepared to swear themselves to future service to Drandmir. The offer of knighthood is made by no less than the unanimous decision of all active members of the Drandmir circle of knights. The accumulation of previous awards is not taken into account in this decision. Drandmir's knights are restricted from romantic engagements with their squires, and traditionally only take one squire at a time. The Knights' Circle also keeps other secret rites of initiation.

Houses and Companies

Members

HFSDrandmir2001.jpg

Past Members

Cairun, Aeowyn, Keject Darum, Lisalotte, Dame Elsha, Sir Kharas, Sir Kalen, Genki, Eos, Jenrick, Tannin, Dame Kaitlyn of GreenWillow, Sir Martock, Warrik, Vincent, Sir Torack, Sir Caerid Lock, Sir Sharjinka, Kelrick, Sir Prophet, Stephanie, Marcus, Srica, Anastacia Lightlock, Orlandu, Matthias Lightlock, Sylvana, Sora, Pax, Nicodeous, Dame Terras Ember, Bodi, Jafo, Chick Nu, Darius Nova, Gui Nu, Aura, Rahvin, Nothemal, Sir Kelsar, Hino the Mad Monk, the two Wills, Honehe, Dani, Jubilee, Elise, Cleo of the Moon, Tim, Chagere, Big Fat Ugly Bug-Face Baby Eating O'Brian, Aaron, Sir Cecil, Kayrana

Current Members

Sir Porteus, Sir Nezzerin, Sir Wilfred the Rook, Sir Giovanni dei Pietri dei Medici, Melena, Sir Darien Spider, Garrick Kershaw, Sir Morbid Silveraxe, Nemo, Jake, Sonya, Eek

Contacts and Directions

The main field is located at San Gabriel park in Georgetown, TX. We meet from approximately 1 to 5pm on Sundays. If you are coming to the field for the first time, feel free to write us so we expect you.

Driving Directions:

From Austin: Get on IH-35 going north. Continue north until you reach the Lake Georgetown/Andice exit (#261-A). Exit the freeway and enter the right lane of the feeder road. At the first light, turn right on Williams Dr.. Take the immediate left onto North Austin Avenue. Turn right at the San Gabriel Park sign (about 1/2 miles down the road). Once you are in the park, turn left at the stop sign and head toward the St. Gabriel River -- we set up under the trees across from the river.

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Drandmir site