Difference between revisions of "Entangle (V7)"

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[[Category: Ball Magic]] [[Category: Druid Magic]] [[Category: Healer Magic]] [[Category : Rulebook Terms]] [[Category: Subdual Magic]]
 
[[Category: Ball Magic]] [[Category: Druid Magic]] [[Category: Healer Magic]] [[Category : Rulebook Terms]] [[Category: Subdual Magic]]

Revision as of 17:34, 24 August 2011

Entangle (B, Subdual)

Materials

Padded brown "Entangle" ball with streamers

Incantation

Hold ball and repeat x5 "Entangle".

Effect

Victim is stuck in place for 150 count. The victim may not move or communicate in any fashion, and neither the victim nor his equipment can be effected in any way - except where noted before. Engulfing.

Limitations

Beings immune to Flame may not be freed by a Fireball or Flameblade. You may only have as many victims affected as you bought magic balls.

Notes

Dispel Magic or a touch from a weapon enchanted with Flameblade will instantly negate the effect. One Fireball striking the victim will instantly negate the effect. Multiple Fireballs striking the victim will cause the victim to be freed by the initial Fireball, and affected normally by any others. Shove, Teleport, and Wind may be used normally on an affected victim.

Who gets it?

A 1st level Druid and 2nd level Healer spell.

Monster who gets it

Magic Balls
Bard: None
Druid: Entangle 1 · Iceball 2 · Force Bolt 4
Healer: Entangle 2 . Iceball 3 . Abeyance 5
Wizard: Force Bolt 1 · Entangle 2 · Suppression Bolt 2 · Iceball 3 · Lightning Bolt 3 · Fireball 4 · Phase Bolt 5 · Sphere of Annihilation 6