Difference between revisions of "V9: Armor Breaking"

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<onlyinclude>=====Armor Breaking=====
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<onlyinclude>=====<u><big>[[V9: Armor Breaking| Armor Breaking]]</big></u>=====
If an Armor Breaking [[V9: Weapons|weapon]] strikes [[V9: Armor|armor]] in a [[V9: Hit Location| Hit Location]] with 3 or fewer [[V9: Armor Points|armor points]] remaining, that Hit Location loses all armor points instead of one.
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When an Armor Breaking [[V9: Striking Your Opponent|strike]] deals damage to [[V9: Armor|armor]] in a [[V9: Hit Locations|location]] with 3 or fewer armor points remaining, that location loses all armor points instead of 1.
</onlyinclude>{{V9 Effects}}
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This [[V9: Enhanced Strikes|enhancement]] can be declared as 'Armor Breaking' or just ‘Breaking’.
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</onlyinclude><br><br>{{V9 Keywords}}

Latest revision as of 15:25, 21 November 2023

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This page is part of the Official Amtgard V9 Alpha-Playtest Rulebook.
  • The Amtwiki is the official home and primary source for Amtgard V9 Rules as of February 25, 2023.
  • These rules are currently in Open Alpha Playtest. See the Playtest Disclaimer for more details.
  • To learn more about Amtgard V9 Development, please visit Amtgard.com.
  • To view the current Amtgard V8 ruleset, please see the Amtgard V8 Rulebook.




Armor Breaking

When an Armor Breaking strike deals damage to armor in a location with 3 or fewer armor points remaining, that location loses all armor points instead of 1.

This enhancement can be declared as 'Armor Breaking' or just ‘Breaking’.



Keywords
States
Afraid · Cursed · Flying · Fragile · Frozen · Insubstantial · Invulnerable · Severed · Shoved · Stopped · Suppressed · Taunted
Strike Enhancements
Armor Breaking · Armor Destroying · Ignores Armor · Ignores Immunities & Resistances · Shield Crushing · Shield Destroying · Siege · Weapon Destroying · Wounds Kill
Other Keywords
Engulfing · Forced Movement · Immunity · Resistance · Restore · Revive
Abilities and Effects
General Rules · Keywords · Master List of Abilities
Amtgard V9 Rulebook
Playtest Disclaimer · Introduction · Getting Started · Garb · Honor System · Safety · Core Combat Rules · Equipment · Classes · Abilities and Effects · Magic Items · Combat Activities · Rules Authorities
Appendix: Equipment Inspection Guide · Master List of Abilities · Glossary