Difference between revisions of "V9: Armor Breaking"
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− | ====Armor Breaking==== | + | <onlyinclude>=====<u><big>[[V9: Armor Breaking| Armor Breaking]]</big></u>===== |
− | + | When an Armor Breaking [[V9: Striking Your Opponent|strike]] deals damage to [[V9: Armor|armor]] in a [[V9: Hit Locations|location]] with 3 or fewer armor points remaining, that location loses all armor points instead of 1. | |
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+ | This [[V9: Enhanced Strikes|enhancement]] can be declared as 'Armor Breaking' or just ‘Breaking’. | ||
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+ | </onlyinclude><br><br>{{V9 Keywords}} |
Latest revision as of 15:25, 21 November 2023
This page is part of the Official Amtgard V9 Alpha-Playtest Rulebook.
- The Amtwiki is the official home and primary source for Amtgard V9 Rules as of February 25, 2023.
- These rules are currently in Open Alpha Playtest. See the Playtest Disclaimer for more details.
- To learn more about Amtgard V9 Development, please visit Amtgard.com.
- To view the current Amtgard V8 ruleset, please see the Amtgard V8 Rulebook.
Armor Breaking
When an Armor Breaking strike deals damage to armor in a location with 3 or fewer armor points remaining, that location loses all armor points instead of 1.
This enhancement can be declared as 'Armor Breaking' or just ‘Breaking’.
Keywords States
Afraid · Cursed · Flying · Fragile · Frozen · Insubstantial · Invulnerable · Severed · Shoved · Stopped · Suppressed · Taunted
Strike Enhancements
Armor Breaking · Armor Destroying · Ignores Armor · Ignores Immunities & Resistances · Shield Crushing · Shield Destroying · Siege · Weapon Destroying · Wounds Kill
Other Keywords
Engulfing · Forced Movement · Immunity · Resistance · Restore · Revive
Abilities and Effects General Rules · Keywords · Master List of Abilities