Difference between revisions of "Elemental, Fire"
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* [[Fireball]] {{Extraordinary}} 1 ball/Unlimited | * [[Fireball]] {{Extraordinary}} 1 ball/Unlimited | ||
* [[Teleport]] {{Magical}} 2/life (Self Only) | * [[Teleport]] {{Magical}} 2/life (Self Only) | ||
− | * {{Altered Effect| | + | * {{Altered Effect|Cold|Lost}} {{Trait}} |
− | * {{Altered Effect| | + | * {{Altered Effect|Banish|Lost}} {{Trait}} |
− | * {{Altered Effect| | + | * {{Altered Effect|Dispel Magic|Lost}} {{Trait}} |
− | * {{Altered Effect| | + | * {{Altered Effect|Anti-Magic Zone|Lost}} {{Trait}} |
|vulns= | |vulns= | ||
* May be targeted by [[Banish]] as if they were [[Insubstantial]]. | * May be targeted by [[Banish]] as if they were [[Insubstantial]]. | ||
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* None | * None | ||
}} | }} | ||
− | [[Category: | + | [[Category: Elementals]] |
Latest revision as of 20:13, 27 June 2018
- These Elementals are brought forth from the Plane of Fire. They appear as majestic humanoids carrying weapons made of pure, living flame. Fire Elementals are generally quick to action and enter combat willingly, pleased with the chance to catch something aflame.
- — Dor Un Avathar X
Game Statistics
Garb |
|
---|---|
Requirements | None |
Monster Type | Extra-Planar Animation |
Level | 6 |
Power Rating | 3 |
Armor | 2 (Natural) |
Shields | None |
Weapons | Short (Natural, Magical) |
Abilities
- Immune to Command (T)
- Immune to Death (T)
- Immune to Subdual (T)
- Immune to Flame (T)
- Flame Blade (T)
- Pyrotechnics (M) 2/life
- Fireball (ex) 1 ball/Unlimited
- Teleport (M) 2/life (Self Only)
- Altered Effect: [Cold]-(Lost) (T)
- Altered Effect: [Banish]-(Lost) (T)
- Altered Effect: [Dispel Magic]-(Lost) (T)
- Altered Effect: [Anti-Magic Zone]-(Lost) (T)
Vulnerabilities
- May be targeted by Banish as if they were Insubstantial.
- Aversion: (Anti-Magic Zone) (T)
Special Notes
- Please see the General Monster Rules for additional traits and limitations of all Monsters.
- None