Difference between revisions of "Ranger"
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(Ranger) |
(Updated to V8.6.2 Sappy Two edition) |
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− | + | {{Playtest|rule=Updated as of November 3rd, 2024}} | |
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− | + | Ranger is an [[Archetype]] used by: | |
− | + | *6th Level [[Druid]]s | |
− | + | {{Ability | |
− | + | |ruleset=V8 | |
− | None | + | |type=Archetype |
− | + | |school=Neutral | |
− | + | |range= | |
− | The cost of all available [[Equipment]] is reduced to zero points. | + | |incant=None |
− | + | |materials=None | |
− | The cost of all [[Enchantment]]s is doubled. | + | |effect=May use [[Bows]]. The cost of all available [[Equipment]] is reduced to zero points. The cost of all [[Enchantment]]s is doubled. |
− | + | |limit= | |
− | + | |note= | |
− | + | }} | |
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[[Category:Druid Magic]] | [[Category:Druid Magic]] | ||
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Latest revision as of 05:58, 4 November 2024
*8.6.2 Playtest* Updated as of November 3rd, 2024 *8.6.2 Playtest*
Ranger is an Archetype used by:
- 6th Level Druids
Type | |
---|---|
School | |
Range | |
Incantation | None |
Materials | None |
Effects | May use Bows. The cost of all available Equipment is reduced to zero points. The cost of all Enchantments is doubled. |
Limitations or Restrictions | |
Notes |
See Also:
- Magic, Abilities, States and Special Effects for rules regarding magic.
- Category: Magic and Abilities for a list of all magic and abilities.