Difference between revisions of "Werecat"

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(New page: Description: From werepanthers to werelions, the dreaded lycanthropic felines are a blight against other, intelligent races. Living only to feed, these malignant beasts roam the night in ...)
 
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Description:
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{{Monster
 
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|ruleset=Tales from the Vardo
From werepanthers to werelions, the dreaded lycanthropic felines are a blight against other, intelligent races. Living only to feed, these malignant beasts roam the night in search of prey, and nothing slakes their thirst for blood quite like a screaming man, woman, or child. Werecats generally despise their weaker “human” forms, and go to great lengths to avoid being cured of their disease.
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|picture=Werecat
Garb:
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|intro=At last, a bit of good news! Oh, wait. Sorry. Must be my glasses, dearie. No, no, no. This isn't good at all. You see, the Werecat warns us against becoming the type of person whose pride is all-consuming. Rein it in, child, or else you too could end up a twisted mockery of what you once were.
 
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|name=Werecat
Patterns, colors or motifs of the cat you are portraying (i.e.: tiger stripes, all black, all white, tawny mane, etc.)
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|questtype=Battlegame
Type:
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|garb=
 
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* Patterns, colors or motifs of the cat you are portraying (i.e.: tiger stripes, mane, etc.)
Mystical Humanoid
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|requirements=None
Q/M Ratio:
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|type=Beast
 
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|power=3
3/1
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|level=6
Armor:
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|armor=None
 
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|shields=None
Two points Natural
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|weapons=[[Short]] {{NW}}
Weapons:
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|abilities=
 
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* {{Immune|Command}} {{Trait}}
Two short swords (Natural)
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* {{Immune|Subdual}} {{Trait}}
Immunities:
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* [[Berserk]] (Self Only) {{Extraordinary}} 2/refresh
 
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* [[Bear Strength]] {{Trait}}
Control, Subdual
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* [[Leap]] {{Extraordinary}} 2/Life
Natural Lives:
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* [[Steal Life Essence]] {{Extraordinary}} 1/life Charge x5
 
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* [[Tracking]] {{Extraordinary}} 1/life
3
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* [[Player Class]] ([[Peasant]]) {{Trait}} may begin each life as a Peasant. All armor, abilities, and traits (aside from this one) are lost as a Peasant, but Wereform may be resumed at any time by donning appropriate garb. Once Monster form is assumed, Peasant form may not be used again that life.
Abilities & Traits:
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|vulns=
 
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* [[Cursed]] {{Trait}}
    * Conversion (1/game) This ability should be removed for normal battlegames. May be used while Berserk. If allowed in the game, treat the Q/M Ratio as 4/1.
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|notes=
    * Lycanthropy
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* None
    * Powerful Blows
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}}
    * Strong
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[[Category: Lycanthropes]]
    * Tough
 
    * Innate Ability: Berserk (on last life)
 
    * Innate Ability: Sneak (1/life) May use while Berserk.
 
    * Vulnerability: Altered Effect Cure Disease turns a werecat into a normal Peasant for the remainder of that life. Unlike other Lycanthropes, werecats so turned will not assist their saviors, but will instead continue attacking until slain, as if Berserk.
 
 
 
Levels:
 
 
 
1st As above
 
 
 
2nd Gains Innate Ability: Fight After Death (on last life)
 
 
 
3rd Gains Regeneration Trait, Gains Innate Ability: Leap? (1/life)
 
 
 
4th Gains Innate Magical Ability: Fear (1/life), Sneak becomes (2/life)
 
 
 
5th +1 Natural Lives (total 4), Berserk and Fight After Death become (last two lives)
 
 
 
6th Leap becomes (2/life)
 

Latest revision as of 15:56, 27 June 2018


At last, a bit of good news! Oh, wait. Sorry. Must be my glasses, dearie. No, no, no. This isn't good at all. You see, the Werecat warns us against becoming the type of person whose pride is all-consuming. Rein it in, child, or else you too could end up a twisted mockery of what you once were.
Tales from the Vardo

Game Statistics

Garb
  • Silver sash
  • Patterns, colors or motifs of the cat you are portraying (i.e.: tiger stripes, mane, etc.)
Requirements None
Monster Type Beast
Level 6
Power Rating 3
Armor None
Shields None
Weapons Short (Natural)

Abilities

Vulnerabilities

Special Notes