Difference between revisions of "Very Strong"
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(New page: -------------- ==Very Strong== ------------- ''A monster trait'' ===Description from the Dor Un Avathar=== All melee weapons (even Natural ones) become Seige weapon...) |
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===Player Notes=== | ===Player Notes=== | ||
− | ====[[Lucas]]==== | + | ====[[Lucas The Lost]]==== |
It is up for debate as to whether Very Strong creatures may parry one another's attacks safely, or if they take damage. According to the rules as listed, they'd take damage from parrying another white weapon. Common sense might lead you to believe otherwise. | It is up for debate as to whether Very Strong creatures may parry one another's attacks safely, or if they take damage. According to the rules as listed, they'd take damage from parrying another white weapon. Common sense might lead you to believe otherwise. |
Latest revision as of 23:33, 24 June 2009
Contents
Very Strong
Description from the Dor Un Avathar
All melee weapons (even Natural ones) become Seige weapons, slaying a target even on hits to the target’s equipment, shield or weaponry. Removes one point of Invulnerability or Invulnerable Armor per strike. Must be marked with black ribbon
Very strong Critters
- Extra-Planar Entity(option at 6th level)
- Kraken(only the beak has this trait)(at 2nd level one tentacle gains this trait)
- Sea Dragon
Player Notes
Lucas The Lost
It is up for debate as to whether Very Strong creatures may parry one another's attacks safely, or if they take damage. According to the rules as listed, they'd take damage from parrying another white weapon. Common sense might lead you to believe otherwise.