Difference between revisions of "Water"

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(New page: As it pertains to Monsters, often used in Quests ===From the Rulebook=== Denoted with silver tarp on ground or silver tape placed around the area. Any non-Aquatic, non-large, ...)
 
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As it pertains to [[Monsters]], often used in [[Quests]]
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<blockquote>A [[Terrain Type]] as described in the [[Dor Un Avathar X]] and [[Nautical Nights]]</blockquote>
  
===From the [[Rulebook]]===
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Denoted with silver tarp on ground or silver tape placed around the area. All creatures entering this area must drop to their knees while moving through it unless they are [[Aquatic]], [[Large]], or [[flying]]. These rules can also be used to simulate wading through muck and mud, dense foliage, or any other condition that might force players to move slowly.
Denoted with silver tarp on ground or silver tape placed around the area. Any non-Aquatic, non-large, or non-flying
 
creature entering this area must drop to their knees while moving through it.
 
  
===From the [[Dor Un Avathar]]===
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'''''See also'''''
Denoted with silver tarp on ground or silver tape placed around the area. All creatures entering this area must drop to their knees while moving through it, unless they are [[Aquatic]], [[Large]] or flying. These rules can also be used to simulate wading through muck and mud, dense foliage, or any other condition which might force players to move slowly.
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*[[Dor Un Avathar X]]
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*[[Armor, Weapon, Terrain, and Effect Types]]
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*[[dor index|Index]]
  
===See also===
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[[Category: Dor X Terrain]]
*[[Water (Deep)]]
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[[Category: Nautical Nights Terrain]]
*[[Water (Shallow)]]
 
 
 
 
 
[[Category:Rulebook Terms]]
 

Latest revision as of 21:58, 7 May 2018

A Terrain Type as described in the Dor Un Avathar X and Nautical Nights

Denoted with silver tarp on ground or silver tape placed around the area. All creatures entering this area must drop to their knees while moving through it unless they are Aquatic, Large, or flying. These rules can also be used to simulate wading through muck and mud, dense foliage, or any other condition that might force players to move slowly.

See also