Difference between revisions of "Naturalize Magic"

From AmtWiki
(Update to new format)
(8.6.3 audit)
 
(3 intermediate revisions by 2 users not shown)
Line 2: Line 2:
 
*6th Level [[Druid]]s
 
*6th Level [[Druid]]s
  
{|class="wikitable"
+
{{rule|<onlyinclude>
! [[Type]]
+
{{Ability
| [[Enchantment (Type)|Enchantment]]
+
|ruleset=V8
|-
+
|type=Enchantment
! [[School]]
+
|school=Sorcery
| [[Sorcery (School)|Sorcery]]
+
|range=Self
|-
+
|incant=“I shall restore the balance” x3
! [[Range]]
+
|materials=Three [[Enchantment Strip|Red strip]]s
| Self
+
|effect=Bearer may cast [[Dispel Magic]] ([[m]]) by incanting “<Player> thou art dispelled” and removing an enchantment strip. Enchantment is removed when the last strip is removed.
|-
+
}}
![[Incantation]]
+
</onlyinclude>|{{CurrentRulebookNumber}}}}
| “I shall restore the balance” x3
+
{{Magic and Abilities}}
|-
 
![[Materials]]
 
| Five [[Enchantment Strip|Red strip]]
 
|-
 
! [[Effect]]s
 
| Bearer may cast [[Dispel Magic]] by announcing '''“<Player> thou art dispelled.”'''
 
 
 
Bearer must remove an [[Enchantment strip]] after each use of Dispel Magic and the [[Enchantment]] is removed when the last strip is removed.
 
|-
 
! Limitations or Restrictions
 
|
 
|-
 
! Notes
 
|
 
|-
 
|}
 
'''''See Also:'''''
 
*[[Magic, Abilities, States and Special Effects]] for rules regarding magic.
 
*[[Magic and Abilities]] for a list of all magic and abilities.
 
 
 
[[Category:Rulebook Terms]]
 
 
[[Category:Druid Magic]]
 
[[Category:Druid Magic]]
[[Category:Enchantment]]
 
[[Category:Sorcery Magic]]
 

Latest revision as of 00:51, 29 March 2025

Naturalize Magic is a spell used by:

Type
Enchantment
School
Sorcery
Range
Self
Incantation
“I shall restore the balance” x3
Materials
Three Red strips
Effects
Bearer may cast Dispel Magic (m) by incanting “<Player> thou art dispelled” and removing an enchantment strip. Enchantment is removed when the last strip is removed.


Magic and Abilities
Abilities by Type:
Verbal · Enchantment · Magic Ball · Meta-Magic · Neutral · Specialty Arrow
Abilities by School:
Command · Death · Flame · Neutral · Protection · Sorcery · Spirit · Subdual
V8 Rulebook
Introduction · V8 Made Easy · Organization · Role-playing · Combat Rules · Armor · Weapons · Weapon Types, Shields, and Equipment · Equipment Checking · Battlegames · Magic, Abilities, States and Special Effects · Classes · Magic and Abilities · Magic Items · Rules Revision Process · Award Standards · Kingdom Boundaries & Park Sponsorship · Annexure