Difference between revisions of "Circle of Protection"

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Circle of Protection is a spell usable by:
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'''Circle of Protection''' is a spell usable by:
 
*4th Level [[Healer]]s
 
*4th Level [[Healer]]s
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{{rule|<onlyinclude>
 
{{Ability
 
{{Ability
 
|ruleset=V8
 
|ruleset=V8
|type=Enchantment
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|type=Verbal
 
|school=Protection
 
|school=Protection
|range=Self
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|range=Touch
 
|incant=“Circle of Protection” x3
 
|incant=“Circle of Protection” x3
|materials=No strip required.
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|effect=The caster and up to five willing players within Touch range of the caster immediately have all [[States]] and [[Ongoing Effects]] removed and then become [[Insubstantial]].<br>
|effect=The caster and up to five willing players in physical contact with the caster become [[Insubstantial]].
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All targets:
 
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* May not move from their starting location, and are unaffected by abilities that allow or require the player to move.
The caster may end Circle of Protection at any time by ending their Insubstantial [[State]] with the standard [[Insubstantial|Incantation]].
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* May use abilities on players and their carried equipment who became Insubstantial due to the same casting of Circle of Protection as though they were not Insubstantial.
 
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* May end this Insubstantial state at any time by using the exit incantation for Insubstantial.
If the caster stops being Insubstantial by any means, the [[Enchantment]] ends.
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The caster may end Circle of Protection for all targets at any time by using the exit incantation for Insubstantial. If the Insubstantial state is ended for a target, the ongoing effects of Circle of Protection no longer apply to that player.
 
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|note=If a player is prevented from becoming Insubstantial, they are unaffected by Circle of Protection.
Players under the effect of Circle of Protection may use [[magic and abilities]] on players under the effect of the same Circle of Protection as though they were not Insubstantial.
 
|limit=
 
|note=[[Effect]]s which would normally remove the [[Insubstantial]] [[State]] ([[Tracking]], [[Release]], etc) will remove this [[Enchantment]].<br>
 
If a player affected by CoP is required to move by another effect, they do not move until CoP ends. If that other effect ends before CoP is removed, then the player does not need to move at all.<br>
 
::a. '''Example One:''' A player affected by CoP is affected by [[Teleport]]. They cannot move until CoP ends, after which point they will remain Insubstantial and complete the Teleport movement as intended. <br>
 
::b. '''Example Two:''' A player affected by CoP is affected by [[Awe]]. They cannot move away from the other player until CoP ends; however, if they remain affected by the CoP for 30 seconds, Awe will expire naturally without the player having to move.<br>
 
::c. '''Example Three:''' A player affected by CoP is affected by [[Shove]]. They cannot move until CoP ends, after which point they must immediately fulfill the movement requirement of Shove.<br>
 
::d. '''Example Four:''' A player affected by CoP is affected by [[Banish]]. Banish applies a new Insubstantial state and completely replaces CoP. The target must immediately move and fulfill the effect of Banish.
 
 
}}
 
}}
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</onlyinclude>|{{CurrentRulebookNumber}}}}
  
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{{Noticebox/Clarification|
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* <nowiki>[Caster]</nowiki> may use magic and abilities on players and their carried equipment who became Insubstantial due to the same casting of Circle of Protection as though they were not [[Insubstantial]]. [https://docs.google.com/document/d/1F0tiuX1cNTBqj4Y3SbRlpsXhASB25I8x6w9RJ7La7VE]}}
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{{Magic and Abilities}}
 
[[Category:Healer Magic]]
 
[[Category:Healer Magic]]

Latest revision as of 19:52, 25 March 2025

Circle of Protection is a spell usable by:

Type
Verbal
School
Protection
Range
Touch
Incantation
“Circle of Protection” x3
Effects
The caster and up to five willing players within Touch range of the caster immediately have all States and Ongoing Effects removed and then become Insubstantial.
All targets:
  • May not move from their starting location, and are unaffected by abilities that allow or require the player to move.
  • May use abilities on players and their carried equipment who became Insubstantial due to the same casting of Circle of Protection as though they were not Insubstantial.
  • May end this Insubstantial state at any time by using the exit incantation for Insubstantial.
The caster may end Circle of Protection for all targets at any time by using the exit incantation for Insubstantial. If the Insubstantial state is ended for a target, the ongoing effects of Circle of Protection no longer apply to that player.
Notes
If a player is prevented from becoming Insubstantial, they are unaffected by Circle of Protection.


SwordsIcon.png
Official Clarification
The following is an Official Clarification by the Kingdom Rules Representatives and should be considered a part of the Rules of Play, even though it may not be in he current rulebook. For a listing of official clarifications, visit the Amtgard Documents page.
  • [Caster] may use magic and abilities on players and their carried equipment who became Insubstantial due to the same casting of Circle of Protection as though they were not Insubstantial. [1]
Magic and Abilities
Abilities by Type:
Verbal · Enchantment · Magic Ball · Meta-Magic · Neutral · Specialty Arrow
Abilities by School:
Command · Death · Flame · Neutral · Protection · Sorcery · Spirit · Subdual
V8 Rulebook
Introduction · V8 Made Easy · Organization · Role-playing · Combat Rules · Armor · Weapons · Weapon Types, Shields, and Equipment · Equipment Checking · Magic Items · Battlegames · Magic, Abilities, States and Special Effects · Classes · Magic and Abilities · Magic Items · Rules Revision Process · Award Standards · Kingdom Boundaries & Park Sponsorship · Annexure · Common Misconceptions