Difference between revisions of "Stopped"
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From the [[Rulebook]]: | From the [[Rulebook]]: | ||
− | Player may not move their feet. | + | {{rule|<onlyinclude>Player may not move their feet. [[Abilities]] that allow or require movement fail only if they are cast while the target is Stopped. If an [[Enchantment]] effect activates while a player is Stopped, the activated effect is still applied but cannot be completed until the Stopped State ends. '''Example:''' A player is enchanted with [[Gift of Air]] and is later Stopped, then hit with a [[melee weapon]]. They remain Stopped for the duration of the Stopped effect, then may choose to return to base.</onlyinclude>|{{CurrentRulebookNumber}}}} |
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Latest revision as of 19:35, 19 March 2025
From the Rulebook:
States Cursed · Fragile · Frozen · Immune · Insubstantial · Invulnerable · Stopped · Stunned · Suppressed
Magic, Abilities, States and Special Effects Magic and Ability Mechanics Defined · States Defined · Special Effects Defined