Difference between revisions of "Summoner"

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*6th Level [[Druid]]s
 
*6th Level [[Druid]]s
  
{|class="wikitable"
+
{{rule|<onlyinclude>
! [[Type]]
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{{Ability
| [[Neutral (Type)|Neutral]]
+
|ruleset=V8
|-
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|type=Archetype
! [[School]]
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|school=Neutral
| [[Neutral (School)|Neutral]]
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|effect=Each [[Enchantment]] purchased gives double the uses.
|-
 
! [[Range]]
 
| -
 
|-
 
![[Incantation]]
 
| None
 
|-
 
![[Materials]]
 
| None
 
|-
 
! [[Effect]]s
 
| Each [[Enchantment]] purchased gives double the uses.
 
  
'''Example:''' ''1/[[per-life|Life]] [[Charge]] x3 becomes 2/life Charge x3, 2/life becomes 4/life.''
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'''Example:'''
|-
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:''1/[[per-life|Life]] [[Charge]] x3 becomes 2/Life Charge x3''
! Limitations or Restrictions
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:''2/Life becomes 4/Life.''
| May not purchase [[Verbals]] with a [[range]] other than Touch or Self.
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|limit=May not purchase [[Verbals]] with a [[range]] other than Touch or Self.
  
 
May not purchase [[equipment]] beyond 2nd level.
 
May not purchase [[equipment]] beyond 2nd level.
|-
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}}
! Notes
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</onlyinclude>|{{CurrentRulebookNumber}}}}
|
 
|-
 
|}
 
'''''See Also:'''''
 
*[[Magic, Abilities, States and Special Effects]] for rules regarding magic.
 
*[[Magic and Abilities]] for a list of all magic and abilities.
 
  
[[Category:Rulebook Terms]]
 
 
[[Category:Druid Magic]]
 
[[Category:Druid Magic]]
[[Category:Neutral Type]]
 
[[Category:Neutral Magic]]
 
 
[[Category:Archetype]]
 
[[Category:Archetype]]

Latest revision as of 01:20, 25 February 2025

Summoner is an Archetype used by:

Type
Archetype
School
Neutral
Effects
Each Enchantment purchased gives double the uses. Example:
1/Life Charge x3 becomes 2/Life Charge x3
2/Life becomes 4/Life.
Limitations or Restrictions
May not purchase Verbals with a range other than Touch or Self. May not purchase equipment beyond 2nd level.