Difference between revisions of "Sniper"

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(Sniper)
(Updated to V8.6.2 Sappy Two edition)
 
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'''[[Type]]: [[Neutral (Type)|Neutral]] [[Archetype]]'''<br>
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{{Playtest|rule=Updated as of November 3rd, 2024}}
'''[[School]]: [[Sorcery (School)|Sorcery]]'''<br>
 
'''[[Range]]: -'''<br>
 
  
'''[[Incantation]]:'''<br>
+
Sniper is an [[Archetype]] used by:
None<br>
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*6th Level [[Archer]]s
 
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{{Ability
'''[[Materials]]:'''<br>
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|ruleset=V8
None<br>
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|type=Archetype
 
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|school=Neutral
'''[[Effect]]s:'''<br>
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|range=-
Player may physically carry any number of [[Specialty Arrows]] of each type.<br>
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|incant=None
The frequency of each type of [[Specialty Arrow]] [[Ability]] becomes 1/[[Life]] [[Charge]] x3.<br>
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|materials=None
 
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|effect=May physically carry any number of [[Specialty Arrows]] of each type. The frequency of each type of Specialty Arrow ability becomes 1 Arrow/Life [[Charge]] x3.<br>
'''Limitations or Restrictions:'''<br>
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Gain [[Precision]] ([[Ambulant]]) (Unlimited) ([[ex]]).
May not fire normal [[arrow]]s.<br>
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|limit=May not fire normal [[arrow]]s.
Only one type of [[Specialty Arrow]] may be [[charge]]d at any given time.<br>
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|note=
 
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}}
'''Notes:'''<br>
 
None<br>
 
 
 
'''Used by:'''<br>
 
6th Level [[Archer]]<br>
 
 
 
[[Abilities Format Key]]
 
[[Category:Rulebook Terms]]
 
 
[[Category:Archer Abilities]]
 
[[Category:Archer Abilities]]
[[Category:Neutral Type]]
 
[[Category:Specialty Arrow]]
 
[[Category:Sorcery Magic]]
 
[[Category:Archetype]]
 

Latest revision as of 06:08, 4 November 2024

*8.6.2 Playtest* Updated as of November 3rd, 2024 *8.6.2 Playtest*

Sniper is an Archetype used by:

Type

Archetype

School

Neutral

Range -
Incantation None
Materials None
Effects May physically carry any number of Specialty Arrows of each type. The frequency of each type of Specialty Arrow ability becomes 1 Arrow/Life Charge x3.

Gain Precision (Ambulant) (Unlimited) (ex).

Limitations or Restrictions May not fire normal arrows.
Notes

See Also: