Difference between revisions of "V9: Pinning Arrow"

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{{V9 Ability Profile - NAME | text = [[V9: Pinning Arrow| Pinning Arrow]]}}
 
{{V9 Ability Profile - NAME | text = [[V9: Pinning Arrow| Pinning Arrow]]}}
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{{V9 Ability Profile - SUMMARY | text = {{:V9: RAS Pinning Arrow}}}}
  
 
{{V9 Ability Profile - AVAILABLE TO | text = [[V9: Archer| Archer]], [[V9: Scout| Scout]], [[V9: Monster|Monster]] ([[V9: Gorgon|Gorgon]])}}
 
{{V9 Ability Profile - AVAILABLE TO | text = [[V9: Archer| Archer]], [[V9: Scout| Scout]], [[V9: Monster|Monster]] ([[V9: Gorgon|Gorgon]])}}

Revision as of 04:02, 1 February 2024

221202---V9-Rules-Seal-for-Wiki.png
This page is part of the Official Amtgard V9 Alpha-Playtest Rulebook.
  • The Amtwiki is the official home and primary source for Amtgard V9 Rules as of February 25, 2023.
  • These rules are currently in Open Alpha Playtest. See the Playtest Disclaimer for more details.
  • To learn more about Amtgard V9 Development, please visit Amtgard.com.
  • To view the current Amtgard V8 ruleset, please see the Amtgard V8 Rulebook.




Pinning Arrow
Simple Summary Pinning Arrow: Incant "Pinning Arrow" immediately before firing a yellow arrow. It applies an engulfing Stopped effect for 30s.
Available to Archer, Scout, Monster (Gorgon)
Type Specialty Arrow
Range Strike
Material Components ColorCodeYellow-231129.jpg Arrow with a Yellow Cover or Indicator Strip, Bow
Incantation "Pinning Arrow"
Effects Immediate Effect: Damage, Armor Breaking, Weapon Destroying.

Status Effect: Players struck are Stopped for 30s. Engulfing.

Other Details 🏃 This ability can be cast while moving.



Extra Clarifications

Any additional clarifications about this ability will be listed below. To request a clarification, please visit the Amtgard V9 Discord server.

  • There are no additional clarifications for this ability.




Trivia





Amtgard V9 Abilities
See the Master List of Abilities
Abilities and Effects
General Rules · Keywords · Master List of Abilities
Amtgard V9 Rulebook
Playtest Disclaimer · Introduction · Getting Started · Garb · Honor System · Safety · Core Combat Rules · Equipment · Classes · Abilities and Effects · Magic Items · Combat Activities · Rules Authorities
Appendix: Equipment Inspection Guide · Master List of Abilities · Glossary