Difference between revisions of "V9: Berserk"

From AmtWiki
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m (Can ignore movement limits if there is no path to get to target. Extra clarification about honor added.)
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**the bearer is moving to engage another living enemy within 20ft;
 
**the bearer is moving to engage another living enemy within 20ft;
 
**the bearer is [[V9: Forced Movement|forced]] by another effect ([[V9: Fear|Fear]], [[V9: Shove| Shove]], [[V9: Rescue| Rescue]], etc.);
 
**the bearer is [[V9: Forced Movement|forced]] by another effect ([[V9: Fear|Fear]], [[V9: Shove| Shove]], [[V9: Rescue| Rescue]], etc.);
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**there is no path the bearer could take to move to the enemy without leaving 20ft or crossing impassable/hazardous terrain (real or in-game);
 
**the enemy becomes unable to be affected by melee attacks ([[V9: Flying|Flying]], [[V9: Frozen| Frozen]], [[V9: Insubstantial| Insubstantial]], etc.);
 
**the enemy becomes unable to be affected by melee attacks ([[V9: Flying|Flying]], [[V9: Frozen| Frozen]], [[V9: Insubstantial| Insubstantial]], etc.);
**the enemy is on the other side of impassable or hazardous [[V9: Glossary#Terrain|terrain]] (real or in-game).
 
 
}}
 
}}
  
{{V9 Ability Profile - OTHER DETAILS | text = The bearer does NOT need to follow if the target moves away from the them.}}
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{{V9 Ability Profile - OTHER DETAILS | text = The bearer does <u>not</u> need to follow if the target moves away from the them.}}
  
 
{{V9 Ability Profile - END}}
 
{{V9 Ability Profile - END}}
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=====<big><u>Extra Clarifications</u></big>=====
 
=====<big><u>Extra Clarifications</u></big>=====
 
Any additional clarifications about this ability will be listed below. To request a clarification, please visit the [https://discord.gg/zeA5PPE Amtgard V9 Discord server].
 
Any additional clarifications about this ability will be listed below. To request a clarification, please visit the [https://discord.gg/zeA5PPE Amtgard V9 Discord server].
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<br>
  
*There are no additional clarifications for this ability.
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*The movement restriction should be resolved [[V9: Honor System|in good faith]] with the understanding that players will never have 100% accurate knowledge of the distances between each other at all times. All players should do their best to honor to the spirit of this effect. When in doubt, allow the Berserk player to ignore the movement restrictions until it is clear whether it should apply or not.
  
 
<br><br>
 
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Revision as of 03:48, 19 December 2023

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This page is part of the Official Amtgard V9 Alpha-Playtest Rulebook.
  • The Amtwiki is the official home and primary source for Amtgard V9 Rules as of February 25, 2023.
  • These rules are currently in Open Alpha Playtest. See the Playtest Disclaimer for more details.
  • To learn more about Amtgard V9 Development, please visit Amtgard.com.
  • To view the current Amtgard V8 ruleset, please see the Amtgard V8 Rulebook.




Berserk
Available to Bard, Barbarian, Druid
Type Enchantment
Range
Material Components ColorCodeRed-231129.jpg Red Indicator Strip
Incantation "Anger builds within thy veins" x3
Effects Enchantment Effect:
  • Bearer’s wielded melee weapons are Armor Breaking and Shield Crushing.
  • While within 20ft of a living enemy, the bearer cannot knowingly move more than 20ft away from them. If any of the following are true, then this limitation can be ignored:
    • the bearer is moving to engage another living enemy within 20ft;
    • the bearer is forced by another effect (Fear, Shove, Rescue, etc.);
    • there is no path the bearer could take to move to the enemy without leaving 20ft or crossing impassable/hazardous terrain (real or in-game);
    • the enemy becomes unable to be affected by melee attacks (Flying, Frozen, Insubstantial, etc.);
Other Details The bearer does not need to follow if the target moves away from the them.



Extra Clarifications

Any additional clarifications about this ability will be listed below. To request a clarification, please visit the Amtgard V9 Discord server.

  • The movement restriction should be resolved in good faith with the understanding that players will never have 100% accurate knowledge of the distances between each other at all times. All players should do their best to honor to the spirit of this effect. When in doubt, allow the Berserk player to ignore the movement restrictions until it is clear whether it should apply or not.




Trivia
  • Berserk was introduced in Amtgard V4 (1986).





Amtgard V9 Abilities
See the Master List of Abilities
Abilities and Effects
General Rules · Keywords · Master List of Abilities
Amtgard V9 Rulebook
Playtest Disclaimer · Introduction · Getting Started · Garb · Honor System · Safety · Core Combat Rules · Equipment · Classes · Abilities and Effects · Magic Items · Combat Activities · Rules Authorities
Appendix: Equipment Inspection Guide · Master List of Abilities · Glossary