Difference between revisions of "V9: Berserk"

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{{V9 Ability Profile - EFFECTS | text = '''Enchantment Effect:'''
 
{{V9 Ability Profile - EFFECTS | text = '''Enchantment Effect:'''
 
*Bearer’s [[V9: Wielded|wielded]] [[V9: Melee Weapons|melee weapons]] are [[V9: Armor Breaking| Armor Breaking]] and [[V9: Shield Crushing| Shield Crushing]].
 
*Bearer’s [[V9: Wielded|wielded]] [[V9: Melee Weapons|melee weapons]] are [[V9: Armor Breaking| Armor Breaking]] and [[V9: Shield Crushing| Shield Crushing]].
*Bearer cannot knowingly move away from enemies within 20ft.
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*Bearer cannot knowingly move away from enemies within 20ft except to move closer to another enemy within 20ft.
 
*Bearer cannot wield [[V9: Projectile Weapons|projectiles]].}}
 
*Bearer cannot wield [[V9: Projectile Weapons|projectiles]].}}
  

Revision as of 07:38, 7 December 2023

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This page is part of the Official Amtgard V9 Alpha-Playtest Rulebook.
  • The Amtwiki is the official home and primary source for Amtgard V9 Rules as of February 25, 2023.
  • These rules are currently in Open Alpha Playtest. See the Playtest Disclaimer for more details.
  • To learn more about Amtgard V9 Development, please visit Amtgard.com.
  • To view the current Amtgard V8 ruleset, please see the Amtgard V8 Rulebook.




Berserk
Available to Bard, Barbarian, Druid
Type Enchantment
Range 5ft (Other)
Material Components ColorCodeRed-231129.jpg Red Indicator Strip
Incantation “Anger builds within thy veins” x3
Effects Enchantment Effect:
Other Details You are not required to pursue enemies who move away from you.



Extra Clarifications

Any additional clarifications about this ability will be listed below. To request a clarification, please visit the Amtgard V9 Discord server.

  • There are no additional clarifications for this ability.




Trivia
  • Berserk was introduced in Amtgard V4 (1986).





Amtgard V9 Abilities
See the Master List of Abilities
Abilities and Effects
General Rules · Keywords · Master List of Abilities
Amtgard V9 Rulebook
Playtest Disclaimer · Introduction · Getting Started · Garb · Honor System · Safety · Core Combat Rules · Equipment · Classes · Abilities and Effects · Magic Items · Combat Activities · Rules Authorities
Appendix: Equipment Inspection Guide · Master List of Abilities · Glossary