Difference between revisions of "V9: Garb Bonus Curios"

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The items listed below are trinkets available to those who have earned the [[V9: Garb Bonus| Garb Bonus]].
 
The items listed below are trinkets available to those who have earned the [[V9: Garb Bonus| Garb Bonus]].
 
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{|style="border-style: solid; border-width: 5px;" class="wikitable v9basictable"
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{|style="border-style: solid; border-width: 5px; width: 100%" class="wikitable v9basictable"
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====Curio of Disruption====
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|-
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! style="text-align: right" | '''[[V9: Magic Items|Physical Representation]]'''
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| style="text-align: left" | An appropriate [[V9: Theme and Setting|fantasy]] item or curiosity that is predominantly '''YELLOW''' or has '''YELLOW''' as its focal point.
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|-
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! style="text-align: right" | '''[[V9: Magic Items|Magic Item Effect]]'''
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| style="text-align: left" | Bearer may use '''[[V9: Break Concentration| Break Concentration]] 2/Refresh'''.
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|}
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|-
 
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! style="text-align: right" | '''[[V9: Magic Items|Physical Representation]]'''
 
! style="text-align: right" | '''[[V9: Magic Items|Physical Representation]]'''
| style="text-align: left" | A potion, scroll, wand, amulet, ring, or other appropriate [[V9: Theme and Setting|fantasy]] curiosity that is predominantly RED or otherwise has RED as its focal point.
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| style="text-align: left" | An appropriate [[V9: Theme and Setting|fantasy]] item or curiosity that is predominantly '''RED''' or has '''RED''' as its focal point.
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|-
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! style="text-align: right" | '''[[V9: Magic Items|Magic Item Effect]]'''
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| style="text-align: left" | Bearer may use '''[[V9: Heal| Heal]] 2/Refresh'''.
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|}
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!colspan="2" style="background-color:#808184; color: white; text-align: center" |
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|-
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|colspan="2" style="text-align: center" |
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====Curio of Spirit====
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|-
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! style="text-align: right" | '''[[V9: Magic Items|Physical Representation]]'''
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| style="text-align: left" | An appropriate [[V9: Theme and Setting|fantasy]] item or curiosity that is predominantly '''GRAY''' or has '''GRAY''' as its focal point.
 
|-
 
|-
 
! style="text-align: right" | '''[[V9: Magic Items|Magic Item Effect]]'''
 
! style="text-align: right" | '''[[V9: Magic Items|Magic Item Effect]]'''
| style="text-align: left" | Bearer may use [[V9: Heal| Heal]] 2/Refresh.
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| style="text-align: left" | Bearer may use '''[[V9: Banish| Banish]] 2/Refresh'''.
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Revision as of 02:12, 24 November 2023

221202---V9-Rules-Seal-for-Wiki.png
This page is part of the Official Amtgard V9 Alpha-Playtest Rulebook.
  • The Amtwiki is the official home and primary source for Amtgard V9 Rules as of February 25, 2023.
  • These rules are currently in Open Alpha Playtest. See the Playtest Disclaimer for more details.
  • To learn more about Amtgard V9 Development, please visit Amtgard.com.
  • To view the current Amtgard V8 ruleset, please see the Amtgard V8 Rulebook.




Garb Bonus Curios

The items listed below are trinkets available to those who have earned the Garb Bonus.

Curio of Disruption

Physical Representation An appropriate fantasy item or curiosity that is predominantly YELLOW or has YELLOW as its focal point.
Magic Item Effect Bearer may use Break Concentration 2/Refresh.

Curio of Healing

Physical Representation An appropriate fantasy item or curiosity that is predominantly RED or has RED as its focal point.
Magic Item Effect Bearer may use Heal 2/Refresh.

Curio of Spirit

Physical Representation An appropriate fantasy item or curiosity that is predominantly GRAY or has GRAY as its focal point.
Magic Item Effect Bearer may use Banish 2/Refresh.



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Magic Items
General Rules · Garb Bonus Curios · Talismans of Renown · Relics of Antiquity
Amtgard V9 Rulebook
Playtest Disclaimer · Introduction · Getting Started · Garb · Honor System · Safety · Core Combat Rules · Equipment · Classes · Abilities and Effects · Magic Items · Combat Activities · Rules Authorities
Appendix: Equipment Inspection Guide · Master List of Abilities · Glossary