V9: Relics of Antiquity
From AmtWiki
This page is part of the Official Amtgard V9 Alpha-Playtest Rulebook.
- The Amtwiki is the official home and primary source for Amtgard V9 Rules as of February 25, 2023.
- These rules are currently in Open Alpha Playtest. See the Playtest Disclaimer for more details.
- To learn more about Amtgard V9 Development, please visit Amtgard.com.
- To view the current Amtgard V8 ruleset, please see the Amtgard V8 Rulebook.
Contents
Relics of Antiquity
The magic items listed below represent relics of Amtgard’s legacy.
Developer Note: This section will be filled with more examples after the new abilities are tested and in a more stable position.
The goal is to include example of relics with the knowledge from V8 that folks may give these items more leeway for approval due to being in the rulebook itself (as opposed to homebrew items). To that end, we want to make sure the examples included here are things that won’t be too broken or disruptive if are used more commonly than completely custom relics.
The Homestone | |
Physical Representation | A polished stone sphere. |
Magic Item Effect | Bearer may use Reforge (Any) 1/Life ♻10. |
The Phase Blade | |
Physical Representation | A Dagger with a gray or silver cover. Must be distinct in appearance and not easily confused with another weapon on the battlefield. |
Magic Item Effect | Strikes from this weapon Ignore Armor, Immunities, and Resistances. |
The Phoenix Hammer | |
Physical Representation | A Short weapon with predominantly displayed phoenix imagery. Must have at least 6" of Super Heavy Padding and be shaped like a hammer. Must be distinct in appearance and not easily confused with another weapon on the battlefield. |
Magic Item Effect | Strikes from this weapon are Armor Destroying and Shield Destroying. |
The Shield of Reflection | |
Physical Representation | A Medium Shield with a metallic or reflective cover. Must be distinct in appearance and not easily confused with another shield on the battlefield. |
Magic Item Effect | The shield cannot be destroyed by any means. Wielder is immune to engulfing effects that strike the shield. When the immunity is used, the engulfing effect is applied to the attacker instead. |
The Staff of Doomsday | |||||||||||||||||||||
Physical Representation | A Magic Staff with ominous runes and grotesque designs. | ||||||||||||||||||||
Magic Item Effect | This weapon is immune to destruction. The bearer gains the ability to cast Doomsday 1/Refresh (see below). | ||||||||||||||||||||
Other Details |
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The Sword of Flame | |
Physical Representation | A Short weapon with a fiery cover. Must be distinct in appearance and not easily confused with another weapon on the battlefield. |
Magic Item Effect | This weapon is immune to destruction. Strikes from this weapon are Armor Breaking and Shield Crushing. |
Magic Items General Rules · Garb Bonus Curios · Talismans of Renown · Relics of Antiquity