Difference between revisions of "V9: Frozen"
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+ | <onlyinclude>=====<u><big>[[V9: Frozen| Frozen]]</big></u>===== | ||
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+ | Frozen players and their carried [[V9: Equipment|equipment]]: | ||
+ | <ul><li>Cannot be affected by anything except effects that remove status effects or those that can specifically affect Frozen players.</li><br> | ||
+ | |||
+ | <li>May not [[V9: Glossary#Act|act]] in game.</li><br> | ||
+ | |||
+ | <li>May not carry [[V9: Glossary#Game Item|Game Items]] or interact with [[V9: Objectives|Game Objectives]].</li><br> | ||
+ | |||
+ | <li>Must [[V9: Honor System|do their best]] to inform potential aggressors by [[V9: Declarations|declaring]] their Frozen state to avoid confusion on the battlefield.</li></ul> | ||
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+ | Other players cannot intentionally use Frozen players to obstruct combat or interactions between them and other players. | ||
+ | |||
+ | '''Reminder:''' Players may always move and speak to make declarations, avoid real life hazardous situations, and call for real-life help or assistance. Actions taken this way should be done [[V9: Honor System|in good faith]] and not used to generate a [[V9: Glossary#Gameplay Advantage|gameplay advantage]]. | ||
+ | |||
+ | </onlyinclude><br><br>{{V9 Keywords}} |
Latest revision as of 07:17, 22 November 2023
This page is part of the Official Amtgard V9 Alpha-Playtest Rulebook.
- The Amtwiki is the official home and primary source for Amtgard V9 Rules as of February 25, 2023.
- These rules are currently in Open Alpha Playtest. See the Playtest Disclaimer for more details.
- To learn more about Amtgard V9 Development, please visit Amtgard.com.
- To view the current Amtgard V8 ruleset, please see the Amtgard V8 Rulebook.
Frozen
Frozen players and their carried equipment:
- Cannot be affected by anything except effects that remove status effects or those that can specifically affect Frozen players.
- May not act in game.
- May not carry Game Items or interact with Game Objectives.
- Must do their best to inform potential aggressors by declaring their Frozen state to avoid confusion on the battlefield.
Other players cannot intentionally use Frozen players to obstruct combat or interactions between them and other players.
Reminder: Players may always move and speak to make declarations, avoid real life hazardous situations, and call for real-life help or assistance. Actions taken this way should be done in good faith and not used to generate a gameplay advantage.
Keywords States
Afraid · Cursed · Flying · Fragile · Frozen · Insubstantial · Invulnerable · Severed · Shoved · Stopped · Suppressed · Taunted
Strike Enhancements
Armor Breaking · Armor Destroying · Ignores Armor · Ignores Immunities & Resistances · Shield Crushing · Shield Destroying · Siege · Weapon Destroying · Wounds Kill
Other Keywords
Engulfing · Forced Movement · Immunity · Resistance · Restore · Revive
Abilities and Effects General Rules · Keywords · Master List of Abilities