Difference between revisions of "V9: Great"

From AmtWiki
m
m
Line 1: Line 1:
 
{{V9}}
 
{{V9}}
<onlyinclude>====Great====
+
<onlyinclude>=====Great=====
 
*Greater than 48”, up to 72”
 
*Greater than 48”, up to 72”
 
*50% of the weapon must be [[V9: Padding|padded]] and either:
 
*50% of the weapon must be [[V9: Padding|padded]] and either:

Revision as of 19:50, 12 January 2023

221202---V9-Rules-Seal-for-Wiki.png
This page is part of the Official Amtgard V9 Alpha-Playtest Rulebook.
  • The Amtwiki is the official home and primary source for Amtgard V9 Rules as of February 25, 2023.
  • These rules are currently in Open Alpha Playtest. See the Playtest Disclaimer for more details.
  • To learn more about Amtgard V9 Development, please visit Amtgard.com.
  • To view the current Amtgard V8 ruleset, please see the Amtgard V8 Rulebook.




Great
Gameplay

V9: Great Specific Rules

Melee Weapons
General Rules · Dagger · Short · Long · Great · Reach · Pike · Flail · Madu · Javelin · Magic Staff
Weapons
General Rules · Weapon Construction Terms · Melee Weapons · Projectile Weapons · Siege Weapons
Equipment
Equipment Basics · Equipment Use Terms · Weapons · Shields · Armor · Color Code · Visual Indicators
Amtgard V9 Rulebook
Playtest Disclaimer · Introduction · Getting Started · Garb · Honor System · Safety · Core Combat Rules · Equipment · Classes · Abilities and Effects · Magic Items · Combat Activities · Rules Authorities
Appendix: Equipment Inspection Guide · Master List of Abilities · Glossary