Difference between revisions of "Sorcery School (V7)"

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(New page: Magic that causes the target to be protected in some way. ====Protection Magic==== Barkskin, Bless, Defend, Imbue Shield, Harden, Protect, [[Protection from Contro...)
 
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Magic that causes the target to be protected in some way.
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Effects that are purely magical in nature or somehow affect magic itself.
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===Sorcery School Spells===
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*[[Acid Bolt (V7)]]
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*[[Anti-Magic (V7)]]
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*[[Berserk (V7)]]
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*[[Bladesharp/Bludgeon (V7)]]
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*[[Cancel (V7)]]
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*[[Circle of Protection (V7)]]
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*[[Commune (V7)]]
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*[[Confidence (V7)]]
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*[[Dispel Magic (V7)]]
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*[[Flight (V7)]]
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*[[Forcewall (V7)]]
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*[[Honor Duel (V7)]]
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*[[Imbue Weapon (V7)]]
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*[[Liplock (V7)]]
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*[[Magic Bolt (V7)]]
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*[[Magical Projectile (V7)]]
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*[[Mend (V7)]]
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*[[Messenger (V7)]]
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*[[Plant Door (V7)]]
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*[[Release (V7)]]
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*[[Shove (V7)]]
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*[[Silence (V7)]]
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*[[Sphere of Annihilation (V7)]]
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*[[Stun (V7)]]
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*[[Teleport (V7)]]
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*[[Thornwall (V7)]]
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*[[Touch of Death (V7)]]
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*[[Touch of Paralyzation (V7)]]
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*[[Transform (V7)]]
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*[[Warp Wood (V7)]]
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*[[Wind (V7)]]
  
====Protection Magic====
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[[Category :Previous Ruleset]]
[[Barkskin]], [[Bless]], [[Defend]], [[Imbue Shield]], [[Harden]], [[Protect]], [[Protection from Control]], [[Protection from Death]], [[Protection from Disease]], [[Protection from Flame]], [[Protection from Magic]], [[Protection from Projectiles]], [[Protection from Subdual]], and [[Stoneskin]].
 
 
 
[[Category : Rulebook Terms]]
 

Latest revision as of 20:51, 18 December 2014