Attercop

From AmtWiki


Defy these creatures, as they twist the proud form of a Dwarf and find sport in slaying our brothers for food. Their arachnid limbs and ichor-dripping fangs make them more formidable in a melee, while their webs allow them to ambush the unsuspecting. Should you hear the skittering of their sorties, grip your axe tightly, for they are almost upon you.
What Lurks Below

Game Statistics

Garb
  • Silver sash
  • Green, black, or brown garb.
  • Extra legs.
Requirements None
Monster Type Humanoid
Level 2
Power Rating 1
Armor 1 (Natural)
Shields Small
Weapons Dagger (Natural), Short (Natural)

Abilities

Vulnerabilities

  • None

Special Notes

  • Please see the General Monster Rules for additional traits and limitations of all Monsters.
  • Attercops are immune to the effects of Web areas.