Sandbox
From AmtWiki
Archetypes are Class abilities which modify base rules about their class.
Archetypes: Class abilities which modify base rules about their class. Archetypes are denoted with an (A) and are always active throughout the game. Archetypes may not be removed by any means and persist after respawn. Archetypes are not enchantments, and do not count towards enchantment limits or count for the purposes of Attuned, Essence Graft, or similar abilities. You do not have to have an archetype, even if one is available to you.

Official Clarification
The following is an Official Clarification by the Kingdom Rules Representatives and should be considered a part of the Rules of Play, even though it may not be in he current rulebook. For a listing of official clarifications, visit the Amtgard Documents page.
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