1.0 Rulebook

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This page lists content from rulebook version 1.0. The current rulebook is version Rulebook 8.6.3.

It is worthwhile to note that whilst wiki-fyng the rulebook does make information easier to find it also makes that information about as honest and accurate as that page’s last updater. This section of the Amtwiki is meant as a guide, not the absolute last word on the rules. For complete rules listing, please visit the Amtgard Documents page.

A note about rulebook content

Actual rulebook text is always contained inside yellow rule blocks. Any text not inside a rule block is either anecdotal, cultural, opinion, or general (but non-official) guidance. A rule block looks like this:

FIGHTING CLASSES

If you wish to fight or participate in a battlegame you must conform to one class for each game. The following are the basic rules of all the fighting classes. Note that each class has a biannually elected guild-master who is responsible for the discipline and maintenance of the class.

Amtgard; A Sword and Sorcery battlegame

Front page of the first Rulebook

The first published and codified rulebook. What remains to us from history includes the basic tenets of our game today. Children under the age of 14 aren't allowed on the field, you must have garb, weapons, and a persona. Some awkward bits existed, for instance healers had to have a scroll with their spell written on it. In this version shield bashing, and grappling are legal. A listing of ransoms by class are given.

Orders from the Amtgard Battle game group handbooks and event information. AVAILABLE FROM:
8632 Mettler Dr.
El Paso, Texas 79925
(915)772-3807. Ask for SIR PETER.

Make checks and money orders payable to; JAMES H. HAREN.

PDF 1.0

Rulebooks used in Amtgard
Early Editions: 1.0 · 2.0 · 3.0 · 4.0 · 5.0

6th Edition: 6.0 · 6.1 · 6.5.3

7th Edition: 7.0 · 7.1 · 7.2 · 7.5 · 7.6 · 7.7

8th Edition: 8.0 · 8.6.2 · 8.6.3