Difference between revisions of "V9: Handle"

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{{V9}}
 
{{V9}}
<onlyinclude>=====Handle / Unpadded Segment=====
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<onlyinclude>====<u>Handle / Unpadded Segment</u>====
Refers to the completely [[V9: Padding|unpadded]] part of the [[V9: Weapons|weapon]] (where it is often held). Unpadded segments cannot total more than 50% of the weapon. Surfaces that are very likely to come into contact with other players during regular use cannot be left unpadded.</onlyinclude>
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Refers to any completely unpadded part of a [[V9: Weapons|weapon]].
{{V9 Non-Striking Surfaces Rules}}
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#Unpadded segments cannot total more than 50% of the weapon.
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#Surfaces that are likely to come into contact with other players during [[V9: Striking Your Opponent| regular use]] cannot be left unpadded.</onlyinclude><br><br>
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----
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<gallery mode="slideshow" showthumbnails caption="Image Gallery">
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File:23014---PlaceHolderImage4x3.jpg|Example 1
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File:23014---PlaceHolderImage4x3.jpg|Example 2
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File:23014---PlaceHolderImage4x3.jpg|Example 3
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File:23014---PlaceHolderImage4x3.jpg|Example 4
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File:23014---PlaceHolderImage4x3.jpg|Example 5
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</gallery><br>
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{{V9 Weapon Construction Terms}}

Latest revision as of 23:38, 24 February 2023

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This page is part of the Official Amtgard V9 Alpha-Playtest Rulebook.
  • The Amtwiki is the official home and primary source for Amtgard V9 Rules as of February 25, 2023.
  • These rules are currently in Open Alpha Playtest. See the Playtest Disclaimer for more details.
  • To learn more about Amtgard V9 Development, please visit Amtgard.com.
  • To view the current Amtgard V8 ruleset, please see the Amtgard V8 Rulebook.




Handle / Unpadded Segment

Refers to any completely unpadded part of a weapon.

  1. Unpadded segments cannot total more than 50% of the weapon.
  2. Surfaces that are likely to come into contact with other players during regular use cannot be left unpadded.



Weapon Construction Terms
2.5 Inch and 2 Inch Rule · Core · Covers · Flex · Handle / Unpadded · Incidental Padding · Multi-Ended Weapons · Non-Striking Tip · Ownership Label · Padding & Foam · Stab-Only · Strike-Legal · Striking Tip · Total Length · Weapon Segments
Weapons
General Rules · Weapon Construction Terms · Melee Weapons · Projectile Weapons · Siege Weapons
Equipment
Equipment Basics · Equipment Use Terms · Weapons · Shields · Armor · Color Code · Visual Indicators
Amtgard V9 Rulebook
Playtest Disclaimer · Introduction · Getting Started · Garb · Honor System · Safety · Core Combat Rules · Equipment · Classes · Abilities and Effects · Magic Items · Combat Activities · Rules Authorities
Appendix: Equipment Inspection Guide · Master List of Abilities · Glossary