V9: Custom Rules and Accommodations

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This page is part of the Official Amtgard V9 Alpha-Playtest Rulebook.
  • The Amtwiki is the official home and primary source for Amtgard V9 Rules as of February 25, 2023.
  • These rules are currently in Open Alpha Playtest. See the Playtest Disclaimer for more details.
  • To learn more about Amtgard V9 Development, please visit Amtgard.com.
  • To view the current Amtgard V8 ruleset, please see the Amtgard V8 Rulebook.




Custom Mechanics & Game Rules

In order to facilitate fun and enjoyable experiences, Game Organizers may modify the way the game is played or create new rules that are only in place for their game or activity. Custom rules should always be clearly explained to all participants before the game, and they should strive to be in line with the actual Amtgard V9 ruleset whenever possible.

For a better understanding of how Custom Mechanics and Game Rules may be useful, consider the following:

Game-Specific Balance: With the infinite variety of potential game modes and objectives, it is possible that some rules or abilities can end up being too impactful in a given activity and need to be adjusted to preserve fairness, fun, and/or competitive integrity.

Enhancing Flavor or Immersion: Custom mechanics can be used to present more immersive experiences beyond what is normally allowed, such as lava pits, breath attacks, weather effects, and more!

Accessibility & Accommodation: Game Organizers are empowered and encouraged to create custom rules to help include those who may need accommodation in order to participate, whether due to an injury, disability, or another reason.

For more information and guidance about implementing custom mechanics, see the Game Organizers Guide.

Combat Activities
Core Game Mechanics · Game Modes · Custom Rules and Accommodations · Game Organizer Guide
Amtgard V9 Rulebook
Playtest Disclaimer · Introduction · Getting Started · Garb · Honor System · Safety · Core Combat Rules · Equipment · Classes · Abilities and Effects · Magic Items · Combat Activities · Rules Authorities
Appendix: Equipment Inspection Guide · Master List of Abilities · Glossary