Difference between revisions of "Metal Golem"

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===Notice===
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'''This monster is from an out of date rule-set'''
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[[Category:Outdated]]
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===Description===
 
===Description===
 
These massive animations are colossi of metal worked into human shapes and brought to life with intense magical energies.
 
These massive animations are colossi of metal worked into human shapes and brought to life with intense magical energies.
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*'''[[Magic-Like Ability]]: [[Death Cloud]]''' (1/life)
 
*'''[[Magic-Like Ability]]: [[Death Cloud]]''' (1/life)
 
*'''[[Vulnerability]]: [[Altered Effect]]''' Lightning spells act as a ''[[Hold Person]]'', bypassing remaining [[Invulnerable Armor]] and [[Immunity|immunities]].
 
*'''[[Vulnerability]]: [[Altered Effect]]''' Lightning spells act as a ''[[Hold Person]]'', bypassing remaining [[Invulnerable Armor]] and [[Immunity|immunities]].
[[Category: Dor Un Avathar Terms]] [[Category: Monsters]][[Category:Golems]]
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[[Category: Dor Un Avathar Terms]]  
 
[[category: 3/1 Monsters]]
 
[[category: 3/1 Monsters]]

Latest revision as of 22:14, 19 April 2018

Notice

This monster is from an out of date rule-set

Description

These massive animations are colossi of metal worked into human shapes and brought to life with intense magical energies.

Garb

Silver and grey metallic garb.

Statistics

Summoned by: Druid 6, Healer 6, Wizard 6, for 4 spellpoints
Player Lives/Life: 3
Type: Mystical Animation
Q/M Ratio:: 3/1
Armor: 4 points Natural Invulnerable
Weapons: Single long sword or two short swords (Natural)
Immunities: Magic, Control, Death, Disease, Poison, Subdual
Natural Lives: 3

Abilities & Traits