Difference between revisions of "Goblin"

From AmtWiki
(new template)
 
(9 intermediate revisions by 8 users not shown)
Line 1: Line 1:
==Goblin==
+
{{Monster
''A standard Amtgard [[Monster]]. Also called a 'Pop Goblin'.''
+
|ruleset=Dor Un Avathar X
 
+
|picture=Goblin
===Description:===
+
|intro=Goblins are small, primitive descendants of Orcs. As their most famous trait is physical frailty, they tend to move in groups for protection.
These are weaker orcs who team up in small hordes. They commonly talk in high pitched voices and are notoriously weak-willed and devious. They are also often cruel, jealous, selfish, petty and suspicious.
+
|questtype=Battlegame
 
+
|name=Goblin
===Garb:===
+
|garb=
Green ears, most often sown to a head band. Suggested: Browns and tans for garb.
+
* Crude rags.
 
+
* Leather/hide armor.
===Summoned by===
+
* Greenish brown face paint or mask.
[[Wizard]] 6 ([[Transform]])
+
|requirements=None
 
+
|type=Humanoid
===Player lives per life:===
+
|power=0.5
Players who are summoned as goblins, sacrifice 1 life to gain 2 lives as goblins. When the first goblin is killed, the player plays the “next” goblin in a 50 count as per sheer numbers. If the enchantment is dispelled from the first “goblin” the player still gets to play the second life. Treat this as though the player was enchanted and created two separate goblins, each with the enchantment on them.
+
|level=1
 
+
|armor=1 ([[Worn]])
===Type:===
+
|shields=Small
[[Humanoid]]
+
|weapons=Single [[Short]], [[Bow]] as long as a [[shield]] is not carried
 
+
|abilities=
===Q/M Ratio:===
+
* [[Sheer Numbers]] {{Extraordinary}} 2/life
0.5
+
|vulns=
 
+
* [[Fragile]] {{Trait}}
===[[Armor]]:===
+
|notes=
up to 1 point of normal armor.
+
* None
 
+
}}
===[[Weapon|Weapons]]:===
 
Single melee weapon under 4 ft in length.
 
 
 
===[[Immunities]]:===
 
None
 
 
 
===[[Natural Lives]]:===
 
8
 
 
 
===Abilities & Traits:===
 
*[[Sheer Numbers]]: Each player playing a goblin actually represents a horde of them. When a goblin dies, the player must lie down and count to 50, only to rise again as “another goblin takes his place.” When coming alive, the goblin must do so within 50 ft of where he died, and at least 20 ft away from others if possible. When coming alive the goblin must shout
 
loudly “alive!”
 
 
 
===Vulnerabilities:===
 
[[Weak]]: Limb shots kill goblins.
 
 
 
==Levels==
 
*1st- No additional abilities
 
*2nd- Natural lives (sheer numbers) increase to 10.
 
*3rd- May use a short bow, or up to a medium shield.
 
*4th- Natural lives (sheer numbers) increase to 12.
 
*5th- Natural lives (sheer numbers) increase to 15.
 
*6th- May wear up to two points of armor.
 
 
 
--------------
 
Back to the [[Monsters]] Section of the [[Rulebook]]
 

Latest revision as of 16:54, 30 April 2018


Goblin.jpg
Goblins are small, primitive descendants of Orcs. As their most famous trait is physical frailty, they tend to move in groups for protection.
Dor Un Avathar X

Game Statistics

Garb
  • Silver sash
  • Crude rags.
  • Leather/hide armor.
  • Greenish brown face paint or mask.
Requirements None
Monster Type Humanoid
Level 1
Power Rating 0.5
Armor 1 (Worn)
Shields Small
Weapons Single Short, Bow as long as a shield is not carried

Abilities

Vulnerabilities

Special Notes