Difference between revisions of "Adrenaline"
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− | + | Adrenaline is a ability usable by: | |
− | + | *3rd Level [[Barbarian]]s | |
− | |||
− | + | {|class="wikitable" | |
− | “Adrenaline” | + | ! [[Type]] |
− | + | | [[Verbal (Type)|Verbal]] | |
− | + | |- | |
− | None | + | ! [[School]] |
− | + | | [[Spirit]] | |
− | + | |- | |
− | Player heals a [[wound]]. | + | ! [[Range]] |
− | + | | Self | |
− | + | |- | |
− | + | ![[Incantation]] | |
− | May only be used within 30 seconds of killing an enemy in melee combat or causing the activation of any effects which allow the player struck to avoid death such as [[Undead Minion]], [[Song of Survival]], or other similar [[Magic and Abilities]]. | + | | “Adrenaline” |
+ | |- | ||
+ | ![[Materials]] | ||
+ | | None | ||
+ | |- | ||
+ | ! [[Effect]]s | ||
+ | | Player heals a [[wound]]. | ||
+ | |- | ||
+ | ! Limitations or Restrictions | ||
+ | | May only be used within 30 seconds of killing an enemy in melee combat or causing the activation of any effects which allow the player struck to avoid death such as [[Undead Minion]], [[Song of Survival]], or other similar [[Magic and Abilities]]. | ||
May not be used within 10’ of a living enemy | May not be used within 10’ of a living enemy | ||
+ | |- | ||
+ | ! Notes | ||
+ | | May only be used by the player striking the final blow and only once per kill per eligible enemy. | ||
+ | |- | ||
+ | |} | ||
+ | '''''See Also:''''' | ||
+ | *[[Magic, Abilities, States and Special Effects]] for rules regarding magic. | ||
+ | *[[Magic and Abilities]] for a list of all magic and abilities. | ||
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[[Category:Rulebook Terms]] | [[Category:Rulebook Terms]] | ||
[[Category:Barbarian Abilities]] | [[Category:Barbarian Abilities]] | ||
[[Category:Verbal]] | [[Category:Verbal]] | ||
[[Category:Spirit Magic]] | [[Category:Spirit Magic]] |
Revision as of 20:12, 26 January 2015
Adrenaline is a ability usable by:
- 3rd Level Barbarians
Type | Verbal |
---|---|
School | Spirit |
Range | Self |
Incantation | “Adrenaline” |
Materials | None |
Effects | Player heals a wound. |
Limitations or Restrictions | May only be used within 30 seconds of killing an enemy in melee combat or causing the activation of any effects which allow the player struck to avoid death such as Undead Minion, Song of Survival, or other similar Magic and Abilities.
May not be used within 10’ of a living enemy |
Notes | May only be used by the player striking the final blow and only once per kill per eligible enemy. |
See Also:
- Magic, Abilities, States and Special Effects for rules regarding magic.
- Magic and Abilities for a list of all magic and abilities.