The bearing player or object is unaffected by
abilities from a given
School.
- Immunity granted as a Trait does not prevent players from making use of their own class abilities.
- Unless otherwise noted, Immunities do not extend beyond the player or object that has them.
Example: A player with Immunity to Flame can still have their armor destroyed by a Fireball.
- If a player is Immune to an effect which would remove a State or Ongoing Effect, the State/Ongoing Effect is not removed.
Example: A player who is Immune to Sorcery cannot be Released from Frozen, as they cannot be affected by Release, a Sorcery School ability.
- Players with Immunities may still be targeted by abilities of the given School.
Example: A player with Immunity to Flame can still be the target of Pyrotechnics which would still destroy their equipment (as Immunities do not extend to equipment unless noted).
- A target becoming Immune to the source of an Ongoing Effect or State while it is applied does not remove Ongoing Effects or States currently affecting the target.
Example: If a player who is Stopped by Hold Person casts Song of Determination on themselves, that player remains Stopped.