Archetype
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Revision as of 16:16, 28 February 2025 by Ignius Alexander (talk | contribs) (added clarification from the Eratta)
Archetypes are Class abilities which modify base rules about their class.
- If an Archetype modifies an ability by adding a Charge value, it is generally not intended that the ability loses its other inherent qualities. For example, for a Marauder whose Insult is made 1/Life Charge x3, it is intended that that ability is still inherently Ambulant. [1]