V9: Feel No Pain

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Revision as of 20:31, 9 February 2024 by Heron (talk | contribs) (added ability details)
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This page is part of the Official Amtgard V9 Alpha-Playtest Rulebook.
  • The Amtwiki is the official home and primary source for Amtgard V9 Rules as of February 25, 2023.
  • These rules are currently in Open Alpha Playtest. See the Playtest Disclaimer for more details.
  • To learn more about Amtgard V9 Development, please visit Amtgard.com.
  • To view the current Amtgard V8 ruleset, please see the Amtgard V8 Rulebook.




Feel No Pain
Simple Summary Feel No Pain: Incant and continue to chant "Feel no pain" to avoid dying to wounds to your limbs. You can also use it immediately upon receiving a second limb wound to avoid dying. You may cast Adrenaline without interrupting this chant.
Available to Barbarian
Type Verbal (Non-Offensive)
Range Self
Incantation "Feel No Pain"
Chant "Feel No Pain"
Effects Chant Effect:
  • Caster does not die from wounds to their limbs.
  • The caster may cast Adrenaline without interrupting this chant.
  • Wounded limbs cannot receive further wounds while this chant is ongoing.
Other Details This ability can be used immediately upon receiving a second limb wound to avoid dying.
Reminder Wounded limbs must be kept out of combat as best as possible.



Extra Clarifications

Any additional clarifications about this ability will be listed below. To request a clarification, please visit the Amtgard V9 Discord server.

  • There are no additional clarifications for this ability.




Trivia
  • Feel No Pain was introduced in Amtgard V9.





Amtgard V9 Abilities
See the Master List of Abilities
Abilities and Effects
General Rules · Keywords · Master List of Abilities
Amtgard V9 Rulebook
Playtest Disclaimer · Introduction · Getting Started · Garb · Honor System · Safety · Core Combat Rules · Equipment · Classes · Abilities and Effects · Magic Items · Combat Activities · Rules Authorities
Appendix: Equipment Inspection Guide · Master List of Abilities · Glossary