V9: Game Items
From AmtWiki
This page is part of the Official Amtgard V9 Alpha-Playtest Rulebook.
- The Amtwiki is the official home and primary source for Amtgard V9 Rules as of February 25, 2023.
- These rules are currently in Open Alpha Playtest. See the Playtest Disclaimer for more details.
- To learn more about Amtgard V9 Development, please visit Amtgard.com.
- To view the current Amtgard V8 ruleset, please see the Amtgard V8 Rulebook.
Game Items
Game Items are physical objects that are often directly relevant to the game objective, although the Game Organizer can designate any object as a Game Item for their activity if they deem it necessary.
Game Items must be dropped immediately if the bearer becomes Dead, Frozen, Insubstantial, Invulnerable or otherwise unable to be interacted with.
Some activities may also require the Game Item to be held in a free hand, or for its location to always be public information, meaning it cannot be intentionally hidden and any players who know its location must declare it when asked.
Your Game Organizer will explain any specific rules for their Game Item(s) before the activity begins.
Some common examples of Game Items include:
- The flags in a game of Capture the Flag
- The physical 'Heavy Object' for a game of Heavy Object
- The ball in Phoenix Ball
- The dog skull for Jugging
- Key storyline items in a quest
Core Game Mechanics Objectives · Game Items · Teams · Life Limits · Death Count · Respawn Points and the Dead Zone · Base · Refresh
Combat Activities Core Game Mechanics · Game Modes · Custom Rules and Accommodations · Game Organizer Guide