V9: Rigid Non-Metal Armor
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Revision as of 12:46, 13 February 2023 by Wunjo (talk | contribs) (Wunjo moved page V9: Rigid, High-Density, Non-Metal to V9: Rigid Non-Metal Armor: wunjo's first pass)
This page is part of the Official Amtgard V9 Alpha-Playtest Rulebook.
- The Amtwiki is the official home and primary source for Amtgard V9 Rules as of February 25, 2023.
- These rules are currently in Open Alpha Playtest. See the Playtest Disclaimer for more details.
- To learn more about Amtgard V9 Development, please visit Amtgard.com.
- To view the current Amtgard V8 ruleset, please see the Amtgard V8 Rulebook.
Rigid, High-Density, Non-Metal
This includes all predominantly non-metal armor that mimic the construction standards of metal armors from Tiers 4/5/6 with the sole exception being that they are constructed with a non-metal in place of metal.
Requirements:
- As per the style it is mimicking, other than thickness.
- Material density must be at least 0.9g/cm3 (HDPE).
- Minimum Thickness of 1/8” / 0.13” / 3.2mm
Examples of Superior Construction include, but are not limited to:
- As per the style it is mimicking, other than thickness.
- Thicker Material: At least 3/16” / 0.19” / 4.8mm
- Reinforced: Durability is meaningfully enhanced with other materials in a way that doesn’t qualify for higher tiers.
Armor Styles Tier 1: Cloth/Padded Armor
Tier 2: Light Leather · Butcher's Mail / Sharkmail
Tier 3: Heavy Leather · Chainmail · Rigid Non-Metal Armor
Tier 4: Light Scale
Tier 5: Heavy Scale · Butted Plate
Tier 6: Lamellar and Laminar · Brigandine · Plate
Special: Ambiguous Armor
Physical Armor Gameplay Rules · Construction Rules · Rating Armor & Calculating Armor Points · Armor Styles
Armor General Rules · Natural Armor · Physical Armor
Equipment Equipment Basics · Equipment Use Terms · Weapons · Shields · Armor · Color Code · Visual Indicators