Gypsius Muridae

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Gypsius "Gypsy" Muridae


Half Skirit, Gypsius "Gypsy" Muridae, of Wildgard at Assiniboine Park, Freehold

”Comfort the Disturbed, Disturb the Comfortable”

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Biography

Name: Gypsius "Gypsy" Muridae
Species: Half Skirit / Rat Kinto
'Company: Clan Akinishto
Class: Scout
Credits: Scout
Monster (Skirit)


Weapons: -Quarterstaff
-Dagger
-Throwing Axes (Single-bladed)

Current Abilities: -Heal (1/game)
Story Plot: (The reason she knows how to heal as a Scout is because the Elders of her Mischief started teaching the Rat swarms how to heal during and after battles to keep the groups alive.) -Stun Arrow
-Flame Arrow


Physical Description: Red Eyes, Rat Tail, Rat Ears, and Whiskers. Otherwise human features. Black hair.


Garb: Yellow and Black Tabard over black quilted Gambeson-Sleeveless, Personal Emblem Muridae (Yellow and Brown with Rat), Green Sash (Scout), Akinishto Crest (Red with Black and Silver), Wildgard Crest (Blue and Green with Black). Has fur legs and forearms, and a brown Leather satchel attached to belt. Which Carries the Throwing Axes and Spellbook.


Motives: Gypsy is very much like her Rat Kin, A group of Rats is called a "Mischief" - And she likes to get into it. she does prefer to travel in a Mischief and her main goal is to recreate the feeling of 'home' by creating another Mischief of her own consisting of Kintu like herself- Alone or suffering.


Personal Motto: "If you are not my Ally, you are my Enemy... And I don't Make Enemies"


History of the Muridae Family: Gypsius grew up relatively fast, both her parents were Rat Kintu and she had several dozen Siblings in her home forest. She is very used to having large numbers of people with her at all times, not only rats but those of the entire Muridae species ( Rats, Mice, Gerbils). Hence her surname, the Forest she came from named thier families after the traditional names of the species. Being a part of such a large family, Young Rats have an accelerated youth in comparison to humans. Most of the early years of a rat's life are purely survival of the fittest. Most Rattus are in constant competition for food and will not hesitate to fight and win by whatever means possible. Those Rattus that survive past the first 6 weeks hit Puberty, and become mature at 6 months. Roughly, each month of a rat's life is about 2 and a half Human years. However, because the Kintu Rats are Humans that mastered the ability to shapeshift- they have extended lives balancing somewhere between human and rat lifespans.


The Muridae family that Gypsius is born to had been close to 700 born, By the time she had lived 23 Human Years (9 Rat Months), She was only 1 of approximately 120 Muridae Living. The Kintu/Human Wars nearly wiped out her entire Mischief, and to better defend themselves, the Muridae split into smaller swarm hordes and spread out. The reasoning behind this, the Elders of the Muridae tribe wanted to give the humans a smaller target to locate, but what really happened in the end was that the Humans took apart the clan peice by peice and almost exterminated them entiely.


Gypsius and Most other young Rattus, in thier maturing years adopted a more civilized outlook. The remainder of the Muridae clan Abandoned thier "Everyone for themselves" Tactic and banded together for survival. They forraged in swarms and became accustomed to storing food and goods to share with those who need it most. Most able bodied rattus took up a skill in some form of fighting, and others became Scouts and were in charge of keeping the Swarms safe from Intruders. Gypsius was about 7 months old, A Scout and tried to lead away a Party of Human Soldiers from the camp she'd been living at with the last of her siblings. Half the group of Humans followed, and the other half went back and ransacked her home, leaving none alive. Gypsy has been travelling ever since, trying to round up as many long lost Muridae as Possible.


Role in Wildgard: Gypsius came across the Freehold of Wildgard, Offered her services as a Scout to anyone who would have her, she learned the tricks of human combat and trained with other refugee Kintu who were slowly losing the ability to shapeshift. Some were permanently incapable of turning into Humans, and some incapable of turning back into animals. she plans to one day reunite her Mischief and teach them the ways of Human and Kintu living.
Since then, Gypsy has made a name for herself by being loud and obnoxious, It has come to the Knowledge of most Wildgardians that Gypsy's Family, the Muridae, most likely Pre-date the arrival of most, if not all of Wildgard City's inhabitants. This ties closely to the key that will unlock Wildgard's History.

Affiliated Groups

House Muridae
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Clan Akinishto
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Notable Accomplishments

Level 2

More Information