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  • ...link=V9: Safety|'''<big>[[V9: Safety|SAFETY]]</big>'''<br>Important safety rules and information.]] </li> ...0px|link=V9: Core Combat Rules|'''<big>[[V9: Core Combat Rules|CORE COMBAT RULES]]</big>'''<br>The basics of Amtgard combat.]] </li>
    4 KB (553 words) - 01:25, 12 January 2024
  • ...-Only| Stab-Only]] [[V9: Melee Weapons|Melee Weapon]] and [[V9: Projectile Weapons|Stabbing Projectile]]. <u>'''Javelin Hybrid Combat Rules'''</u>
    2 KB (254 words) - 04:14, 27 February 2023
  • <noinclude>*Are [[V9: Projectile Weapons#Contact Projectiles|Contact Projectiles]].</noinclude> <u>'''Rock Gameplay Rules'''</u>
    946 bytes (114 words) - 22:44, 9 February 2024
  • *Stab-only weapons (other than [[projectiles]]) are still required to have 6” of Strike-Lega *[[Weapons]]
    1 KB (159 words) - 23:12, 25 July 2018
  • ...ing carried, due to the sheer size of the creature being ridden. All other rules for being a [[Mount]] apply.
    472 bytes (70 words) - 23:29, 26 August 2008
  • Some examples of technically legal but unsafe weapons might be: *weapons with cores so flexible as to risk core failure or other safety issues durin
    3 KB (497 words) - 22:28, 25 July 2018
  • ...on. This requirement replaces the standard requirement for padding on long weapons.</onlyinclude> *[[Combat Rules]]
    958 bytes (139 words) - 16:43, 18 September 2023
  • *[[Combat Rules]] *[[Weapons]]
    1,003 bytes (131 words) - 15:51, 18 September 2023
  • ...quipment is [[V9: Destroyed|destroyed]] and all their [[V9: Armor (General Rules)|armor points]] are reduced to zero. ...: Roleplay|roleplay]] activities; typically for [[V9: Siege Weapons| Siege Weapons]] and powerful boss [[V9: Monster|Monsters]].
    2 KB (221 words) - 19:06, 15 December 2023
  • ...rimary way to interact with them in [[V9: Core Combat Rules|combat]]. Only weapons that have passed an [[V9: Equipment Inspection|Equipment Inspection]] can b ...V9: Reach|glaives]], [[V9: Pike|pikes]], and [[V9: Rocks|rocks]], as these weapons typically have more mass by their design and therefore require greater caut
    3 KB (487 words) - 03:37, 13 January 2024
  • ...class of battlegame following certain rules usually referred to as "Ditch Rules". In the [[Emerald Hills]] this is sometimes called "Trench" instead. The o ===Ditch Rules===
    2 KB (296 words) - 21:58, 7 December 2018
  • <b>Note: This class is not recognized by the Rules committee or Amtgard seven Group.</b> Weapons: Dagger, short, Long, Spear, Pole arm, Staff, throwing weapons, Javelins.<br>
    2 KB (400 words) - 18:39, 8 July 2008
  • ...mbs or non-humanoid bodies. They function exactly like [[Traits]] from the Rules of Play, but they are never bypassed by [[magic or abilities]] that ignore ...a time. Ball-based abilities must follow all rules for magic balls in the Rules of Play, even if they are not considered Magical ([[M]]).
    3 KB (551 words) - 18:31, 23 July 2018
  • <li>'''When a [[V9: Melee Weapons|melee]] strike is enhanced''', the player must [[V9: Declarations|declare]] *For weapons like [[V9: Javelin| Javelin]] and [[V9: Great|Great Weapons]] that can gain enhancements based on their construction and/or method of u
    2 KB (341 words) - 07:48, 13 January 2024
  • ''This is a Section of the Dor Un Avathar. The preceding section is [[Rules for Monsters]]''. ''From Amtgard : Handbook on the Rules of Play 7th Edition comes the basic format and outline for presenting Monst
    6 KB (971 words) - 05:32, 24 August 2008
  • ...Your Opponent|valid strike]] until they [[V9: Projectile Weapons (General Rules) |stop moving]].</li><br> {{V9 Abilities and Effects (General Rules)}}
    1 KB (176 words) - 05:15, 21 November 2023
  • *Stone or Iron Doors may not be battered down with ordinary weapons. [[Siege Weapons]] and [[Sphere of Annihilation]] may be used to destroy this type of door i [[Category:What Lurks Below Interior Rules]]
    911 bytes (145 words) - 21:15, 10 July 2018
  • <b>Note: This class is not recognized by the Rules committee or Amtgard seven Group.</b> Weapons: All melee, Short bow.<br>
    2 KB (355 words) - 21:27, 7 July 2008
  • |effect=Bearer’s [[weapons]] are [[Armor Breaking]]. ...n place of the normal Chant is still a Chant and must follow all [[Chant]] rules.
    487 bytes (77 words) - 19:08, 21 May 2018
  • ===Rules=== ...rules, however there are many unique aspects apparent in the edited online rules.
    2 KB (374 words) - 17:34, 30 March 2016

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